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2010-01-27
, 06:32
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Posts: 1,418 |
Thanked: 1,541 times |
Joined on Feb 2008
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#42
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2010-01-27
, 07:34
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Posts: 883 |
Thanked: 980 times |
Joined on Jul 2007
@ Bern, Switzerland
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#43
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The original quote was "Everyone would benefit in Nokia sponsoring/buying/supporting a port of SIO2 to Maemo." That's clearly not true. Resources are always limited, and how they are allocated is relevant. Since you asked, more productive uses for the resources would be to extend and complete core functionality and bring Ovi Maps to feature parity with Symbian, to name a couple.
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Remember, this is maemo.org, the community for promoting and developing for Maemo. Opinions are great but don't compile very well.
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2010-01-27
, 07:44
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Posts: 2,829 |
Thanked: 1,459 times |
Joined on Dec 2009
@ Finland
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#44
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2010-01-27
, 11:07
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Posts: 68 |
Thanked: 621 times |
Joined on Oct 2009
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#45
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2010-01-27
, 11:51
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Posts: 2,829 |
Thanked: 1,459 times |
Joined on Dec 2009
@ Finland
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#46
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2010-01-27
, 11:54
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Posts: 2,829 |
Thanked: 1,459 times |
Joined on Dec 2009
@ Finland
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#47
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2010-01-27
, 13:46
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Posts: 3,319 |
Thanked: 5,610 times |
Joined on Aug 2008
@ Finland
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#48
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And for me, it's clearly true Games are for fun, handy for showing off a platform and an important part for any marketing strategy if you want to reach a wider audience. Having a 3D game engine with games available would give a big boost to an otherwise still very small offering, at a price that IMHO might well be very affordable. Just take a look at the sold apps charts for the iPhone - games and entertainment mostly. For good or bad.
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2010-01-27
, 14:07
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Posts: 883 |
Thanked: 980 times |
Joined on Jul 2007
@ Bern, Switzerland
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#49
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2010-01-27
, 14:15
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Posts: 1,070 |
Thanked: 1,604 times |
Joined on Sep 2008
@ Helsinki
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#50
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The point is that we could have a lot of good looking games in Maemo 5 in a short timeframe, lilke weeks or months, at an affordable price and with a low effort. One could probably finance such an effort using a minuscule part of the Maemo marketing budget (just think what adverts in The Times cost in comparison!)
Of course, in a mid- to longterm view, Qt/Orgre might well be the better philosophical way to go.
I mean... seriously. Do I have to do something? Is that what you're insinuating only to me and nobody else? I'd rather you specifically answer this question because as it stands, it has no bearing on my comments.
As far as short-sightedness, the amount of dedication of resources to emulators is epic. I see it, I have no use for it - same as you have no use for something a tad bit more modern it seems - and you wish to call me out about my contributions?
Why does it always seem to go personal with ANY type of observations that counter what the masses here agree upon? If you don't like the N900, en mass "Go buy an iPhone..." is chanted. That's not exactly welcoming nor friendly.
Sadly it seems like playing games from 1995 is more important than a phone with more features compared to others in the same price range.
Last edited by gerbick; 2010-01-26 at 17:58.