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#531
Hey woot have a beer on me. Thanks for all the great work

Last edited by branzino; 2011-02-02 at 02:05. Reason: grammer
 
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Posts: 1,055 | Thanked: 4,107 times | Joined on Oct 2009 @ Norway
#532
OK, I didn't get around to looking at foreign characters today. Instead, I worked on some code that should fix long names messing up the display, and make tweaks to the GUI a lot easier in future.

Still needs more work, but I hope to have it ready for the next release.

@Phil: thanks! Sent you a mail
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#533
I think it's about time for some teasers.

So, without further ado, I present to you a sneak peek of what will (probably) be 0.5.0!

First up, the new settings dialog, brought to you by brik. And it actually works. After a lot of soul searching (and a half-working implementation) of changing size with the volume keys (and an option for this), I decided not to do it this way, as it is incredibly annoying to have to change app to make music less noisy when someone talks to you etc.

But, you blind people will still be catered for.
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Posts: 1,055 | Thanked: 4,107 times | Joined on Oct 2009 @ Norway
#534
Next up, a view of the (work in progress) slight rework of the GUI.

This looks small, but it's actually involved a lot of research (see for example http://blog.rburchell.com/2010/06/vi...modelview.html - this is using the technology I outline there).

I'm not yet happy with it for a few reasons (padding, information presented, and it's too slow scrolling at present), but that will all be fixed.

I also hope to add a bit more info here, like the number of likes, perhaps.

(Finally, just a (second) reminder that brik and I are now accepting donations for our work on FaceBrick, see: http://rburchell.com/projects/donate/ if you are interested in buying us a beer - or a pepsi in brik's case. )

Hope you like what you see!
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Posts: 1,055 | Thanked: 4,107 times | Joined on Oct 2009 @ Norway
#535
I should probably note (for those that don't read the blog post) that the GUI rework will be *significantly* easier to alter in future, which overcomes one of the big hurdles I've had developing FaceBrick.

Writing the display code the way I did previously is not easy to extend to add features or alter layout. Now, it's going to be a lot easier.
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#536
Is the green notification from Facebrick or is that just a mod
 
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Posts: 1,055 | Thanked: 4,107 times | Joined on Oct 2009 @ Norway
#537
Originally Posted by nosa101 View Post
Is the green notification from Facebrick or is that just a mod
Green? Hm? I don't see anything there
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Posts: 60 | Thanked: 13 times | Joined on Dec 2009 @ Michigan, USA
#538
Originally Posted by nosa101 View Post
Is the green notification from Facebrick or is that just a mod
If you mean the status area, the green circle with an exclamation point, that's for IM accounts in conversations, Green means online, the exclamation point means that one or more of the accounts have errors.
 

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#539
w00t in one night I seem to have fallen in love with you, between this and the portrait-keyboard I'm a happy camper tonight!

One suggestion though, as far as status updates go is it possible to implement an auto-caps? I keep forgetting to push shift at the end of a sentence
 

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#540
Originally Posted by TommiTMX View Post
w00t in one night I seem to have fallen in love with you, between this and the portrait-keyboard I'm a happy camper tonight!

One suggestion though, as far as status updates go is it possible to implement an auto-caps? I keep forgetting to push shift at the end of a sentence
Mm. Definitely is *possible*, but...

I turned it off.

Mostly because I tend to write my updates like this:
[Robin Burchell] is wasting time on forums.

Having to shift to uncapitalise the first letter got annoying quickly...

I'll think on this a bit.
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i'm a Qt expert and former Jolla sailor (forever sailing, in spirit).
if you like, read more about me.
if you find me entertaining, or useful, thank me. if you don't, then tell me why.
 
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