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Posts: 118 | Thanked: 97 times | Joined on Jun 2007 @ France
#51
No, You have to import it manually
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Posts: 436 | Thanked: 298 times | Joined on Jan 2010 @ England
#52
hey there,
installed the newest roadrunner .... really nice to see the options for mph and select time to camera.
still a major issue for me is if i i am using ovi maps the way when you come into alert distance of a camera roadrunner takes over the screeen totally then when i have gone past the camera it doesnt revert back to maps but stays on roadrunners front screen.
if this issue could be resolved it would be great

also if i have media player playing music i dont hear an audio notification.

keep up the great work mate
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SEE THE WIKI.MAEMO ALARMED PAGE AND FIND NEW, COOL COMMANDS AND IF YOU HAVE ANY COOL/AWESOME/USEFUL COMMANDS YOURSELF PLEASE ADD THEM. http://wiki.maemo.org/ALARMED_Commands_List
If you dont have a wiki.maemo account and cant be bothered to create one you can inbox me your commands and I will add them for you.
 
Posts: 345 | Thanked: 467 times | Joined on Nov 2007 @ Germany
#53
Originally Posted by fraaaaanka View Post
great idea if its possible.... an option to choose the transparancy would be fantastic!
You might want to take look at "braek" from extras-devel. If it also works as an overlay on ovi maps, then the braek source code should contain all the necessary know-how for this.
 

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#54
good point master!!!! would be so good if the 2 issues could be sorted.
transparancy & staying on open app after speed camera.
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SEE THE WIKI.MAEMO ALARMED PAGE AND FIND NEW, COOL COMMANDS AND IF YOU HAVE ANY COOL/AWESOME/USEFUL COMMANDS YOURSELF PLEASE ADD THEM. http://wiki.maemo.org/ALARMED_Commands_List
If you dont have a wiki.maemo account and cant be bothered to create one you can inbox me your commands and I will add them for you.
 
Tahitibob's Avatar
Posts: 118 | Thanked: 97 times | Joined on Jun 2007 @ France
#55
I'm actually working on another projects.
I will work again on roadrunner when it goes to extras (actually in extras-tesing)
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#56
How are CSV files suppose to be setup? I tried importing mine from POI factory and speedrunner won't recognize it.
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Originally Posted by ysss View Post
They're maemo and MeeGo...

"Meamo!" sounds like what Zorro would say to catherine zeta jones... after she slaps him for looking at her dirtily...
 
Tahitibob's Avatar
Posts: 118 | Thanked: 97 times | Joined on Jun 2007 @ France
#57
send me your csv file :
david.hautbois@free.fr
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Posts: 4,556 | Thanked: 1,624 times | Joined on Dec 2007
#58
Sent, hope it's an easy fix.
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Originally Posted by ysss View Post
They're maemo and MeeGo...

"Meamo!" sounds like what Zorro would say to catherine zeta jones... after she slaps him for looking at her dirtily...
 
Tahitibob's Avatar
Posts: 118 | Thanked: 97 times | Joined on Jun 2007 @ France
#59
Yes, it is.
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Tahitibob's Avatar
Posts: 118 | Thanked: 97 times | Joined on Jun 2007 @ France
#60
CSV issue fixed in 0.1.0-17
In extras-tesing in few minutes....
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