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2008-12-10
, 09:37
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Posts: 2,802 |
Thanked: 4,491 times |
Joined on Nov 2007
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#52
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At first, I wanted a higher-resolution screen. 800x480 seems so small.
I've since realized that we're pretty much at the highest resolution we're going to get without making the device unwieldy
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2008-12-10
, 09:44
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Posts: 1,137 |
Thanked: 402 times |
Joined on Sep 2007
@ Catalunya
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#53
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2008-12-10
, 10:00
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Posts: 2,102 |
Thanked: 1,309 times |
Joined on Sep 2006
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#54
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2008-12-10
, 10:04
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Posts: 4,930 |
Thanked: 2,272 times |
Joined on Oct 2007
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#55
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At first, I wanted a higher-resolution screen. 800x480 seems so small.
I've since realized that we're pretty much at the highest resolution we're going to get without making the device unwieldy. If the face of the device was all screen with no bezel (and then where would the web camera go?), then perhaps we could get a bit higher numbers in the HxV department...
I've also realized that what I want the bigger screen for is not what Nokia is building the device to do; I want a hand-held laptop, and that's just a contradiction in terms for most people. I want to be able to run desktop applications on this device, and the 480V resolution is often frustratingly slender for desktop apps like word processors or spreadsheets. But I'm a slender minority here; I'm betting that Nokia's concentrating their limited man-hours on making a device that does hand-held, carry-around tasks well.
My best hope for my niche "handheld laptop" fetish is for some sort of video out.
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2008-12-10
, 10:19
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Posts: 3,404 |
Thanked: 4,474 times |
Joined on Oct 2005
@ Germany
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#56
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If it's a matter of recompiling, it's just an ABI break, not an API one. If the API has changed, you first have to adapt the sources to the new one (and, if you want, keep the older one(s) with ifdefs), otherwise it woulnd't even compile, or if it compiles it wouldn't work.
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2008-12-10
, 10:53
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Posts: 356 |
Thanked: 231 times |
Joined on Oct 2007
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#57
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2008-12-10
, 11:59
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Posts: 2,152 |
Thanked: 1,490 times |
Joined on Jan 2006
@ Czech Republic
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#58
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2008-12-10
, 12:11
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Posts: 631 |
Thanked: 1,123 times |
Joined on Sep 2005
@ Helsinki
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#59
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2008-12-10
, 12:37
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Posts: 5,478 |
Thanked: 5,222 times |
Joined on Jan 2006
@ St. Petersburg, FL
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#60
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On a touch screen the critical value is the physical size of the screen. If a screen is n centimeters wide, I don't really think the pixel resolution makes much a difference at all. A button needs to be a certain width in order to hit it. Even though you could draw a desktop UI with increased resolution, you couldn't really use it.
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fremantle, iphone killer, n900, rover, rx-51 |
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