zkyevolved
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2009-09-22
, 13:10
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Posts: 150 |
Thanked: 28 times |
Joined on Sep 2009
@ Madrid, Spain
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#51
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2009-09-22
, 13:19
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Posts: 631 |
Thanked: 1,123 times |
Joined on Sep 2005
@ Helsinki
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#52
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Does the current process get some sort of "incoming call" notification? For instance, if you're playing Bounce when a call comes in, will Bounce automatically pause?
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2009-09-22
, 13:31
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Posts: 968 |
Thanked: 974 times |
Joined on Nov 2008
@ Ohio
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#53
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2009-09-22
, 13:33
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Posts: 14 |
Thanked: 4 times |
Joined on Apr 2009
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#54
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All of the normal apps at least, yes. I haven't tried Bounce specifically, it might be a special case because of its fancy graphics (or then not).
The incoming call notification is a dialog on top of the current app.
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2009-09-22
, 13:46
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Posts: 631 |
Thanked: 1,123 times |
Joined on Sep 2005
@ Helsinki
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#55
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I'm not asking about how the notification is presented to the user - I trust that, whatever you may be doing, the notification will be displayed to you.
I'm asking whether the application itself knows that it's being interrupted and can do something intelligent in response to that interruption (automatically pausing, for instance).
I assume the answer is "yes" - something like a generic "lost focus" window manager event - but I was actually surprised on the demo videos to see Bounce keep running even after the user had switched away from it to the dashboard. I would have expected it to realize that it no longer had focus and pause itself.
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2009-09-22
, 13:48
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Posts: 1,097 |
Thanked: 650 times |
Joined on Nov 2007
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#56
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I assume the answer is "yes" - something like a generic "lost focus" window manager event - but I was actually surprised on the demo videos to see Bounce keep running even after the user had switched away from it to the dashboard. I would have expected it to realize that it no longer had focus and pause itself.
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2009-09-22
, 14:03
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Posts: 96 |
Thanked: 23 times |
Joined on Sep 2009
@ Sweden
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#57
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I send about 1 message (sms) per week. I really have no need. All my friends have push email or instant messaging on their phone. So I send hundreds of emails a day (or IMs) and make about 1 phone call a day. I'm very data intensive. I think the N900 will make a great "always on" companion!
But I would like to have some portrait pages (like calendar, messages and web browsing) as many times I'm walking and I just take a look at the phone to check to see if I have messages even though I have no interest in answering. Or I'm walking and I want to see where I have to go, or verify a time.
Other than that, as long as the phone part keeps a stable connection, and receives calls and SMS I'm happy
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2009-09-22
, 14:04
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Posts: 3,397 |
Thanked: 1,212 times |
Joined on Jul 2008
@ Netherlands
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#58
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2009-09-22
, 14:16
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Posts: 2,427 |
Thanked: 2,986 times |
Joined on Dec 2007
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#59
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Shouldn't that be the game that programs that in? Because I don't see ANY benefit of multitasking the game with the game still working. I imagine that if you pull up the task switcher the game will pause (or I hope).
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2009-09-22
, 14:21
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Posts: 2,869 |
Thanked: 1,784 times |
Joined on Feb 2007
@ Po' Bo'. PA
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#60
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I guess this then highly depends on the country. For instance in Finland it's often vice versa: you can get a flat rate data deal, while the vast majority of deals have a per-message price for SMS/MMS (and MMS being higher in price). Which of course makes email/IM much more attractive than MMS usage.
I for instance have a flat rate 3g data for 10 euros per month.
SMS and MMS in general are liked by the operators because of their monetization opportunities: data becomes much more expensive when you turn that into 'MMS data'.