The Following User Says Thank You to Nazrax For This Useful Post: | ||
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2009-09-22
, 15:12
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Posts: 4,556 |
Thanked: 1,624 times |
Joined on Dec 2007
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#62
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The Following 2 Users Say Thank You to Laughing Man For This Useful Post: | ||
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2009-09-22
, 15:37
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Posts: 1,605 |
Thanked: 1,601 times |
Joined on Mar 2007
@ Southern California
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#63
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All of the normal apps at least, yes. I haven't tried Bounce specifically, it might be a special case because of its fancy graphics (or then not).
The incoming call notification is a dialog on top of the current app.
The Following User Says Thank You to timsamoff For This Useful Post: | ||
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2009-09-22
, 15:44
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Posts: 85 |
Thanked: 12 times |
Joined on Sep 2009
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#64
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2009-09-22
, 17:53
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Posts: 968 |
Thanked: 974 times |
Joined on Nov 2008
@ Ohio
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#65
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This particular user is technically inclined, and hasn't used Nokia products for several years.
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2009-09-22
, 18:11
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Posts: 1,605 |
Thanked: 1,601 times |
Joined on Mar 2007
@ Southern California
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#66
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Does the headphones that the device come with have any media remote (ie play, pause, fast forward, ect) control capabilities.
The Following 2 Users Say Thank You to timsamoff For This Useful Post: | ||
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2009-09-22
, 18:20
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Posts: 51 |
Thanked: 25 times |
Joined on Sep 2009
@ Houston
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#67
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Does the headphones that the device come with have any media remote (ie play, pause, fast forward, ect) control capabilities.
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2009-09-22
, 18:30
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Posts: 2,427 |
Thanked: 2,986 times |
Joined on Dec 2007
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#68
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When the call comes in, unless you've set up some sort of hands-free auto-accept, you're going be taken out of the game for some period of time. In the case of a multiplayer game, pausing probably isn't an option, so special incoming-call action would happen. Even if pausing were possible (an RTS, perhaps) and the game auto-paused, nothing says you couldn't switch out of the phone interface back to your game and resume play while talking at the same time.
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2009-09-22
, 18:50
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Posts: 2,802 |
Thanked: 4,491 times |
Joined on Nov 2007
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#69
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The Following User Says Thank You to lma For This Useful Post: | ||
I'm not at all concerned about resources - system, network, or otherwise - but rather about "I've almost got that high score ... a few more seconds ... RIIINNNGGG .... NOOOOOOoooooooooooooo!!!!!"
The question of music players is also an interesting one. We know the system music player will properly handle incoming calls (i.e. by pausing the music), so since this is an open system, there must be a way for third-party music players to get that same user-is-on-a-call notification (dbus, maybe?).