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2010-01-02
, 19:12
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Posts: 516 |
Thanked: 643 times |
Joined on Oct 2009
@ Denmark/Poland
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#62
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The Following User Says Thank You to hopbeat For This Useful Post: | ||
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2010-01-02
, 19:13
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Posts: 1,635 |
Thanked: 1,816 times |
Joined on Apr 2008
@ Manchester, England
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#63
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2010-01-02
, 19:15
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Posts: 1,635 |
Thanked: 1,816 times |
Joined on Apr 2008
@ Manchester, England
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#64
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@RevdKathy, you need to be root first, try this
@rcull, @qole, thanks, I will fix this (any tip how to nicely reset inactivity?)
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2010-01-02
, 19:16
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Posts: 486 |
Thanked: 251 times |
Joined on Oct 2009
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#65
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Ummm it won't let me do that, either. I suspect there are basic tools I don't have dlownloaded.
Now you're sorry you let yourself get talked into this by someone who knows ZILCH about code, aren't you. *sigh*
I want to see SHEEP! (Sobs)
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2010-01-02
, 19:16
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Posts: 299 |
Thanked: 168 times |
Joined on Jun 2006
@ Wales UK
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#66
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2010-01-02
, 19:19
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Posts: 1,635 |
Thanked: 1,816 times |
Joined on Apr 2008
@ Manchester, England
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#67
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2010-01-02
, 19:33
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Posts: 2,173 |
Thanked: 2,678 times |
Joined on Oct 2009
@ Cornwall, UK
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#68
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2010-01-02
, 20:41
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Posts: 2,173 |
Thanked: 2,678 times |
Joined on Oct 2009
@ Cornwall, UK
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#69
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2010-01-02
, 21:00
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Posts: 486 |
Thanked: 251 times |
Joined on Oct 2009
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#70
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The Following User Says Thank You to j.s For This Useful Post: | ||
Three things:
- horizontal (long) direction is the opposite of vertical (short) direction. That is, a vertical tilt does the opposite of a horizontal tilt; it is a "bubble" vertically, but a "weight" horizontally. I think it should be a weight ("fall" down) in both directions.
-Screen blanking! Argh!
- The accelerometer point should be a repeller, not an attractor. This would be more like sheep herding. You can still create attractors by touching the screen, but the floating point should be a sheepdog, that is, a repeller.
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