The Following User Says Thank You to Flandry For This Useful Post: | ||
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2010-04-22
, 13:19
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Posts: 95 |
Thanked: 17 times |
Joined on Mar 2010
@ Amsterdam, The Netherlands
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#62
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I'm not going to make it the default, but it's already possible. You change the settings to fullscreen and the resolution to 800x480. It's done for you automatically by running this script i posted a couple pages back:
http://talk.maemo.org/showpost.php?p...4&postcount=40
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2010-04-22
, 13:30
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Posts: 692 |
Thanked: 264 times |
Joined on Dec 2009
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#63
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The Following User Says Thank You to GameboyRMH For This Useful Post: | ||
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2010-05-08
, 13:29
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Posts: 478 |
Thanked: 101 times |
Joined on Feb 2010
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#64
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2010-05-20
, 11:47
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Posts: 2,829 |
Thanked: 1,459 times |
Joined on Dec 2009
@ Finland
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#65
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2010-05-21
, 13:53
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Posts: 178 |
Thanked: 30 times |
Joined on Oct 2009
@ Texas
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#66
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2010-05-21
, 13:55
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Posts: 692 |
Thanked: 264 times |
Joined on Dec 2009
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#67
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The Following User Says Thank You to GameboyRMH For This Useful Post: | ||
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2010-05-21
, 14:04
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Posts: 692 |
Thanked: 264 times |
Joined on Dec 2009
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#68
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2010-05-31
, 16:48
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Posts: 1,559 |
Thanked: 1,786 times |
Joined on Oct 2009
@ Boston
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#69
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I would like to ask that is it hard to implement controls like this to prboom:
Accel-control left and right turning (only x-axis) (preferable user accessible sensitivity control)
Tap screen to shoot (or key from right side of keyb)
back & forward from keyboard (left side of keyb)
strafe button close to back and foward so that you can easily use it with accel.
Because right now all the FPS i have tried are bit too hard when played on this little keyboard. After 10 minutes I star to dream on full size keyboard and remember how easy it was with those and then i get frustrated and close game
Imo the way that i suggest the control might be close to the best way of implementing control in fps.
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2010-06-24
, 20:13
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Posts: 156 |
Thanked: 27 times |
Joined on Jun 2010
@ Los Angeles
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#70
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Tags |
arcade, doom, fps, fremantle, game, id software, maemo 5, prboom, shooter, wad |
Thread Tools | |
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http://talk.maemo.org/showpost.php?p...4&postcount=40
Prboom has broken music for some reason. By enabling the mixer (which would be necessary for music), sound is lost. I will take another look at it but i don't have a lot of hope for that.
Unofficial PR1.3/Meego 1.1 FAQ
Accelemymote: make your accelerometer more joy-ful
Last edited by Flandry; 2010-04-22 at 12:53.