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#71
Originally Posted by Nazrax View Post
As I understand it, this.
Even if I'm just answering a call? That seems unlikely. I can certainly switch over to the phone app if I want to, but I shouldn't be forced over there to just answer a voice call.
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#72
I'd still like to know what happens when I have to incoming calls: 1 via cellular, 1 via SIP at the same time (ie from Google Voice forward).
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#73
This End Call button looks dangerously near to the Speaker button...
 
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#74
Originally Posted by pycage View Post
This End Call button looks dangerously near to the Speaker button...
It does, but don't get hung up on it...

(Sorry, couldn't resist )
 

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#75
Originally Posted by lemmyslender View Post
I'd still like to know what happens when I have to incoming calls: 1 via cellular, 1 via SIP at the same time (ie from Google Voice forward).
If you have one ongoing call that's a cellular call for example, then you get an incoming call via SIP and you answer it, it puts the cellular call on hold and you can switch back and forth from the cellular call to the SIP call. It's easy to switch back and forth calls as there's an "on hold" strip at the top of the screen which you can press on.

hope this helps.
 

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#76
Originally Posted by aSIMULAtor View Post
If you have one ongoing call that's a cellular call for example, then you get an incoming call via SIP and you answer it, it puts the cellular call on hold and you can switch back and forth from the cellular call to the SIP call. It's easy to switch back and forth calls as there's an "on hold" strip at the top of the screen which you can press on.

hope this helps.
It sounds like someone has a prototype how's the battery life ?
 
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#77
Hmm pycage's point about it being close is alarming. Though given that it's resistive, depending on sensitivity hopefully an ear wouldn't hang it up. I imagine the iPhone with its capacitative screen doesn't have that problem.

As for daperl's comment, I agree you should be able to answer the phone and have it stay in that process window. No need to switch over to the phone menu (but still have it open as a background task).

As for the game, yeah I think there should be an option for application pausing (not OS level because then you just have an iPhone like result). But for things like Bounce to have it pause on loss of screen focus. Obviously for multiplayer games we couldn't do that or it would be abused.

But then again a background telephone process wouldn't be to bad since the game would remain focused.
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They're maemo and MeeGo...

"Meamo!" sounds like what Zorro would say to catherine zeta jones... after she slaps him for looking at her dirtily...
 
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#78
Originally Posted by Laughing Man View Post
Hmm pycage's point about it being close is alarming. Though given that it's resistive, depending on sensitivity hopefully an ear wouldn't hang it up.
That why, like the iPhone, it has a proximity sensor to turn off the screen and touchscreen when it's up against your face. . . .

Originally Posted by Laughing Man View Post
I imagine the iPhone with its capacitative screen doesn't have that problem.
Um, yeah, capacitive doesn't even require contact to sense input. If this were an issue (which it's not on either device thanks to the proximity sensor), capacitive would have it much worse than resistive.
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#79
That's what I meant. If the iPhone doesn't have the problem of shutting off when it senses an electrical circuit (from your ear) then I can't imagine it being an issue for the n900 which requires pressure on its resistive touch screen. Not unless you slam it against your ear. Good news on the proximity detector though (what does it detect? o.O)
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Originally Posted by ysss View Post
They're maemo and MeeGo...

"Meamo!" sounds like what Zorro would say to catherine zeta jones... after she slaps him for looking at her dirtily...
 
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#80
Originally Posted by Laughing Man View Post
That's what I meant. If the iPhone doesn't have the problem of shutting off when it senses an electrical circuit (from your ear) then I can't imagine it being an issue for the n900 which requires pressure on its resistive touch screen. Not unless you slam it against your ear. Good news on the proximity detector though (what does it detect? o.O)
It doesn't sense an electrical circuit (since that's essentially what the screen does to sense touch), it has a little IR LED and a receiver. When the IR bounces off your face and into the receiver it knows that there's an object close by (face, pocket, purse, whatever).

It's basically a miniaturized version of the IR beams they have on some electronic keyboards and synthesizers.
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