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2010-07-19
, 16:57
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Posts: 478 |
Thanked: 165 times |
Joined on Apr 2010
@ Manchester
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#802
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2010-07-19
, 17:28
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Posts: 50 |
Thanked: 5 times |
Joined on Apr 2010
@ Kiel, Germany
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#803
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Note that this is only a good option for people with no friends, because receiving a SMS or IM notification makes a big mess of emulation smoothness.
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2010-07-19
, 17:52
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Posts: 60 |
Thanked: 13 times |
Joined on Jan 2010
@ Oregon
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#804
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2010-07-19
, 18:07
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Posts: 1,210 |
Thanked: 597 times |
Joined on Apr 2010
@ hamburg,germany
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#805
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The Following User Says Thank You to atilla For This Useful Post: | ||
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2010-07-19
, 18:26
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Posts: 2,014 |
Thanked: 1,581 times |
Joined on Sep 2009
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#806
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2010-07-19
, 18:44
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Posts: 230 |
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Joined on Jun 2010
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#807
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2010-07-19
, 19:10
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Posts: 166 |
Thanked: 74 times |
Joined on May 2010
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#808
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Hello!
i've a problem to pair a second dualshock to the emulator,
the accelerometer of the second six axis control the mouse pointer and the setting of the second gamepad in the emulator are unusable!
is a bug of the emulator or a problem of the smoku's six axis support?
how i can disable the accelerometer of the gamepad?
appart this problem most of the best n64 games runs great without audio!!
alias joy='cp /home/user/.mupen65plus/blight_input.config.p1joystick /home/user/.mupen64plus/blight_input.config' alias key='cp /home/user/.mupen65plus/blight_input.config.p1keyboard /home/user/.mupen64plus/blight_input.config'
The Following User Says Thank You to jschan For This Useful Post: | ||
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2010-07-19
, 23:34
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Posts: 557 |
Thanked: 370 times |
Joined on Apr 2010
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#809
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Forward and back don't actually do anything on the joystick in Mario Kart, do they? Is it possible to map those to accelerate/brake in the config file? That combined with proximity sensor for fire button would leave only jump uncovered for playing with keyboard closed.
Note that this is only a good option for people with no friends, because receiving a SMS or IM notification makes a big mess of emulation smoothness.
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2010-07-19
, 23:40
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Posts: 1,210 |
Thanked: 597 times |
Joined on Apr 2010
@ hamburg,germany
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#810
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Tags |
emulator, games, mupen64plus, nintendo, nintendo64 |
Thread Tools | |
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Forward and back don't actually do anything on the joystick in Mario Kart, do they? Is it possible to map those to accelerate/brake in the config file? That combined with proximity sensor for fire button would leave only jump uncovered for playing with keyboard closed.
Note that this is only a good option for people with no friends, because receiving a SMS or IM notification makes a big mess of emulation smoothness.
Unofficial PR1.3/Meego 1.1 FAQ
Accelemymote: make your accelerometer more joy-ful
Last edited by Flandry; 2010-07-19 at 16:33.