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Posts: 17 | Thanked: 46 times | Joined on Feb 2008 @ Moscow
#1
Hi, All! I have ported (for my wife) another gweled (http://sebdelestaing.free.fr/gweled/) game. It has differnet gameplay than battlegweled has and also includes some features like sound and music. If you like, please test it.

It can be downloaded at: http://garage.maemo.org/projects/gweled.

You will need to install libmikmod2 too, it can be found in the same file download area (above link).

Thank you...
 

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qwerty12's Avatar
Posts: 4,274 | Thanked: 5,358 times | Joined on Sep 2007 @ Looking at y'all and sighing
#2
Thanks!

Battlegwewled (spelling) - meet apt-get remove :P
 
Posts: 32 | Thanked: 59 times | Joined on Dec 2007
#3
Works great. Thank you !
 
Posts: 70 | Thanked: 5 times | Joined on Jan 2008
#4
looks cool
thanks
 
Posts: 17 | Thanked: 2 times | Joined on Mar 2008
#5
i've been playing bejeweled over garnet vm. i'll be glad to give this one a try!
 
wazd's Avatar
Posts: 528 | Thanked: 895 times | Joined on Oct 2007 @ Moscow, Russia
#6
Aaaww, a game port for wife! It's sooo romantic and touchy!
xDD
Aw, just kidding, thanks a lot for it =)
 
Posts: 5,335 | Thanked: 8,187 times | Joined on Mar 2007 @ Pennsylvania, USA
#7
Originally Posted by CyberCat View Post
While I appreciate your effort, how does geweled differ from battlejeweled?
Gweled allows for drag-moving pieces.

Sadly, neither offers untimed games with auto-pause when the app loses focus, so for me they don't replace Bejeweled on Palm for, err, note taking breaks during long conference sessions. Someday.
 
Posts: 17 | Thanked: 46 times | Joined on Feb 2008 @ Moscow
#8
Originally Posted by CyberCat View Post
While I appreciate your effort, how does geweled differ from battlejeweled?
- it has sound and music
- it has a dymamic gameplay in timer mode (when higher level gives more scoring, but it's more difficult to play at higher levels)
- it has nice (i hope) graphics and simple "floating scores" effect.
- it has "notimer" mode in 0.3 release (in fact, it was removed in prev. releases as useless. But here, i suddenly found, that it can be used =)
- it has (uselesss?) dragging gem support
- it always save it's game state at exit and load it while start. In fact, it's pause replace

Today i have released 0.3 ver. The only difference is the notimer mode (and separated hi-scores for each mode), so, if you not need it, just stay at 0.2.1 version...

Thanx for testing!
 

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Posts: 4,274 | Thanked: 5,358 times | Joined on Sep 2007 @ Looking at y'all and sighing
#9
I feel embarrssed to ask but is there a hint option? :P
 
Posts: 17 | Thanked: 46 times | Joined on Feb 2008 @ Moscow
#10
Originally Posted by qwerty12 View Post
I feel embarrssed to ask but is there a hint option? :P
Hm... Ahhhhh.... Noooooo.....

Yes, i am always thinking about this... But.. But... There is another game, that is waiting... waiting for me. So, i must make a little brake right now... May be later, i am not sure...


Btw my record is >26000 in timer mode...
 
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