Notices


Reply
Thread Tools
Posts: 308 | Thanked: 118 times | Joined on Dec 2009 @ UK Swindon
#1
This doesnt seem to work when you receive call. When you pull the headphones to answer the call, as soon as the call ends the music plays through the speakers, so actually it offers nothing.

Anyone else had this problem?
 
Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#2
I had similar or worse experience. I was on silent and in a meeting (no headphones at all). Received a call and denied it, and the music player auto activated even on silent. Good thing was that I usually keep it on low volume with headphones out.
__________________
Technically, there are three determinate states the cat could be in: Alive, Dead, and Bloody Furious.
 
Posts: 1,427 | Thanked: 2,077 times | Joined on Aug 2009 @ Sydney
#3
This has been disussed and reason was given. Seems it can't be fixed.

http://talk.maemo.org/showpost.php?p...7&postcount=70
 

The Following 2 Users Say Thank You to jakiman For This Useful Post:
Posts: 247 | Thanked: 91 times | Joined on Jan 2008 @ London/M4 Corridor
#4
Originally Posted by bonerp View Post
Anyone else had this problem?
What version are you on? I know the developer has been working on it, and shipped a new version this week. See the thread at http://talk.maemo.org/showthread.php?t=33215.


Originally Posted by Bundyo View Post
I had similar or worse experience. I was on silent and in a meeting (no headphones at all). Received a call and denied it, and the music player auto activated even on silent. Good thing was that I usually keep it on low volume with headphones out.
That's because "silent" is a *phone* setting, and not an audio setting. But it does suggest a possible bit of logic that should be added to the headphoned code:

-> If *phone* is set to silent, don't reactivate if output is through speakers...

Does that logic seem like it would address the above problem?

PS Also, what version were you at?

Last edited by Alan_Peery; 2010-02-07 at 11:32. Reason: Added a reference to the main headphoned discussion
 
Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#5
Yes, sounds okay.

It was the previous version, I'm not in such situation very often

Some sort of timeout will be a good addition. Media Player reactivating when you least expect it is not very pleasant experience.
__________________
Technically, there are three determinate states the cat could be in: Alive, Dead, and Bloody Furious.

Last edited by Bundyo; 2010-02-07 at 13:46.
 
Posts: 15 | Thanked: 6 times | Joined on Oct 2009
#6
It's easier to say that it's just ridiculous...
Sometimes media player starts playing my current soundtrack after a phone call ends even when I was not listening to any song when the call was received. It doesn't make any sense receiving a call while on train and after ending it, music starts to play with everyone staring at you. It's just FUUUUUUUUUU

Last edited by Strickmabil; 2010-02-07 at 15:35.
 

The Following User Says Thank You to Strickmabil For This Useful Post:
Posts: 308 | Thanked: 118 times | Joined on Dec 2009 @ UK Swindon
#7
im on version 1.6
 
Posts: 131 | Thanked: 36 times | Joined on Dec 2009 @ Spain
#8
there is no homepage at:
https://garage.maemo.org/projects/headphoned/

One doubt,
can this app to switch audio output beetween speakers and mini-jack out?

I would like to switch the output to speakers without unplug the earphones from connector, is it possible?
 
Tomaszd's Avatar
Posts: 284 | Thanked: 498 times | Joined on Jun 2009 @ Poland
#9
Originally Posted by daperezg View Post
there is no homepage at:
https://garage.maemo.org/projects/headphoned/

One doubt,
can this app to switch audio output beetween speakers and mini-jack out?

I would like to switch the output to speakers without unplug the earphones from connector, is it possible?
It is possible (e.g. FM Radio does it), perhaps a switcher in the form of an applet or a widget? But that's not necessairly the scope of headphoned.
__________________
Do you like Extra Decoders Support? Consider donating to support the project.
 
Reply

Thread Tools

 
Forum Jump


All times are GMT. The time now is 13:35.