The Following User Says Thank You to shawnjefferson For This Useful Post: | ||
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2013-07-27
, 09:56
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Posts: 3,074 |
Thanked: 12,960 times |
Joined on Mar 2010
@ Sofia,Bulgaria
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#2
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2013-07-27
, 18:21
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Posts: 254 |
Thanked: 509 times |
Joined on Nov 2011
@ Canada
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#3
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The Following User Says Thank You to shawnjefferson For This Useful Post: | ||
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2013-07-27
, 18:47
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Posts: 198 |
Thanked: 117 times |
Joined on Apr 2012
@ United Arab Emirates, Dubai
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#4
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2013-07-27
, 19:17
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Posts: 254 |
Thanked: 509 times |
Joined on Nov 2011
@ Canada
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#5
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The Following User Says Thank You to shawnjefferson For This Useful Post: | ||
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2013-07-28
, 09:29
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Posts: 198 |
Thanked: 117 times |
Joined on Apr 2012
@ United Arab Emirates, Dubai
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#6
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It works fine, so if you're having trouble, it's something on your end. Maybe you should stick with CSSU stable or testing in that case.
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2013-07-28
, 09:47
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Posts: 177 |
Thanked: 152 times |
Joined on Oct 2011
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#7
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The Following User Says Thank You to Sourav.dubey For This Useful Post: | ||
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2013-07-28
, 11:51
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Posts: 198 |
Thanked: 117 times |
Joined on Apr 2012
@ United Arab Emirates, Dubai
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#8
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The Following User Says Thank You to salahkhani For This Useful Post: | ||
Tags |
scratchbox, thumb |
Thread Tools | |
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http://wiki.maemo.org/CSSU-thumb_too...cc4.7.2-linaro)
How do I determine if my application is in fact compiled for thumb2? Any way to tell based on the executable produced or libraries linked? I am passing -mthumb.
I ask this because compiling atari800 v3.0.0 makes the executable about 50k bigger with thumb/gcc4.72-linaro, so I wonder if I have everything right or not. It does seem to make the emulator a bit faster (about 5% based on some quick and dirty tests).