The Following User Says Thank You to tpd For This Useful Post: | ||
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2011-06-15
, 07:40
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Posts: 48 |
Thanked: 109 times |
Joined on May 2011
@ UK
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#32
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2011-06-15
, 08:57
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Posts: 1,378 |
Thanked: 1,604 times |
Joined on Jun 2010
@ Göteborg, Sweden
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#33
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I have been looking into that one handaxe... and I have good and bad news
bad news it sounds like something in the pygame layer is teh busted and I am not sure what (beyond there are a few similar messages dotted about the forum for apps using pygame mixer - I have not seen any resolution though)
good news I can remove pygame.mixer out of the loop entirely (it's only used as a simple way to get the wav files in the right format) and hopefully this will remove this issue. I have tested the change here and it seems fine (but obviously having never reproduced the original issue that doesn't mean that much)...
However if you pm me your email, I can send you the changed unit tomorrow, which I will then integrate into the rest of the code if successful.
The Following User Says Thank You to handaxe For This Useful Post: | ||
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2011-06-15
, 09:07
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Posts: 48 |
Thanked: 109 times |
Joined on May 2011
@ UK
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#34
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2011-06-22
, 01:28
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Posts: 48 |
Thanked: 109 times |
Joined on May 2011
@ UK
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#35
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2011-06-22
, 01:32
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Posts: 48 |
Thanked: 109 times |
Joined on May 2011
@ UK
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#36
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2011-06-22
, 05:41
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Posts: 1,378 |
Thanked: 1,604 times |
Joined on Jun 2010
@ Göteborg, Sweden
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#37
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2011-06-22
, 06:33
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Posts: 535 |
Thanked: 598 times |
Joined on Apr 2011
@ Republic of the Philippines
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#38
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2011-06-22
, 06:52
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Posts: 48 |
Thanked: 109 times |
Joined on May 2011
@ UK
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#39
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2011-07-07
, 11:12
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Posts: 48 |
Thanked: 109 times |
Joined on May 2011
@ UK
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#40
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bad news it sounds like something in the pygame layer is teh busted and I am not sure what (beyond there are a few similar messages dotted about the forum for apps using pygame mixer - I have not seen any resolution though)
good news I can remove pygame.mixer out of the loop entirely (it's only used as a simple way to get the wav files in the right format) and hopefully this will remove this issue. I have tested the change here and it seems fine (but obviously having never reproduced the original issue that doesn't mean that much)...
However if you pm me your email, I can send you the changed unit tomorrow, which I will then integrate into the rest of the code if successful.