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2007-12-06
, 14:20
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Posts: 51 |
Thanked: 3 times |
Joined on Aug 2007
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#12
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2007-12-07
, 20:56
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Posts: 274 |
Thanked: 143 times |
Joined on Jun 2007
@ Romania
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#13
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2007-12-07
, 21:14
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Posts: 465 |
Thanked: 149 times |
Joined on Oct 2007
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#14
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2007-12-08
, 01:14
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Posts: 274 |
Thanked: 143 times |
Joined on Jun 2007
@ Romania
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#15
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2007-12-08
, 13:54
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Posts: 3,220 |
Thanked: 326 times |
Joined on Oct 2005
@ "Almost there!" (Monte Christo, Count of)
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#16
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2007-12-08
, 14:36
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Posts: 7 |
Thanked: 0 times |
Joined on Nov 2007
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#17
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I liked the original version on my Windows tablet as well.
I proposed the author to make a non-game version of Deluxe, a sort of animated drawing paper. I know a certain young niece of mine who'd be fascinated for days on end by it. Imagine if you could just draw stuff on virtual paper that moved by itself, maybe the Box2D engine will allow for some "creature physics", so the kids can draw dogs and cats (and, most likely, fiersome dinosaurs) that would have their own movement patterns, a bit like the wheels of the car in the demo video of Deluxe (but without the wheels, obviously).
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2007-12-08
, 14:41
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Posts: 3,220 |
Thanked: 326 times |
Joined on Oct 2005
@ "Almost there!" (Monte Christo, Count of)
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#18
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Microsoft actually released a very similar program back in 2004. I played around with it on a Fujitsu P1510D. Very very entertaining
http://www.microsoft.com/downloads/d...displaylang=en
The source code is here:
http://research.microsoft.com/resear...d/Details.aspx
Rene
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2007-12-08
, 14:42
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Posts: 7 |
Thanked: 0 times |
Joined on Nov 2007
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#19
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Unfortunately (or rather: "Inevitably"), it requires WGA spyware to be installed.
Thanks, but no thanks.
--
Does life seem worthwhile to you?