|
2011-11-12
, 00:17
|
Posts: 337 |
Thanked: 192 times |
Joined on Feb 2010
@ Atlanta
|
#2
|
The Following User Says Thank You to Deaconclgi For This Useful Post: | ||
|
2011-11-12
, 12:27
|
Posts: 1,042 |
Thanked: 430 times |
Joined on May 2010
|
#3
|
The Following User Says Thank You to Radicalz38 For This Useful Post: | ||
|
2011-11-12
, 17:11
|
Posts: 1,042 |
Thanked: 430 times |
Joined on May 2010
|
#6
|
[0:paintown] Paintown by Jon Rafkind
[0:paintown] Command line options
[0:paintown] -w, fullscreen, nowindowed, no-windowed : Fullscreen mode
[0:paintown] -d, --data, data, datapath, data-path, path <path> : Use data path of <path>. Default is data/
[0:paintown] -l, --debug, debug # : Enable debug statements. Higher numbers gives more debugging. Default is 0. Negative numbers are allowed. Example: -l 3
[0:paintown] -m, music, nomusic, no-music : Turn off music
[0:paintown] mugen, --mugen : Go directly to the mugen menu
[0:paintown] mugen:training <player 1 name>,<player 2 name>,<stage> : Start training game with the specified players and stage
[0:paintown] mugen:watch <player 1 name>,<player 2 name>,<stage> : Start watch game with the specified players and stage
[0:paintown] joystick, nojoystick, no-joystick : Disable joystick input
[0:paintown] server, network-server : Go straight to the network server
[0:paintown]
[0:paintown] Debug level: 2
[0:paintown] -- BEGIN init --
Data path is data/
Paintown version 3.5.0
Build date Jan 22 2011 21:38:47
SDL Init: Ok
[1:paintown] SDL Screen format palette: 0 bits per pixel: 16 bytes per pixel: 2 rloss: 3 gloss: 2 bloss: 3 aloss: 8 rshift: 11 gshift: 5 bshift: 0 ashift: 0 rmask: 63488 gmask: 2016 bmask: 31 amask: 0 colorkey: 0 alpha: 255
Set graphics mode: Ok
Initialize random number generator
Initialize network
-- END init --
[0:paintown] Init took 1.237 seconds
[1:paintown] Found 1 level sets
[1:paintown] Add level paintown/levels/1.txt
[1:paintown] Add level paintown/levels/2.txt
[1:paintown] Add level paintown/levels/3.txt
[1:paintown] Add level paintown/levels/4.txt
[1:paintown] Add level paintown/levels/5.txt
[1:paintown] Add level paintown/levels/6.txt
[1:paintown] Add level paintown/levels/7.txt
[1:paintown] Add level paintown/levels/8.txt
[1:paintown] Add level paintown/levels/9.txt
[1:paintown] Add level paintown/levels/10.txt
[1:paintown] Add level paintown/levels/11.txt
[1:paintown] Creating music thread
[1:paintown] Playing music
[1:menu] Loading menu data/menu/main.txt
[1:menu] Trying version: 3301
[1:menu] Loading menu data/menu/options.txt
[1:menu] Trying version: 3301
[1:paintown] Get screen resolution
[1:paintown] Screen size: 320 x 240
[1:paintown] Screen size: 640 x 480
[1:paintown] Screen size: 800 x 600
[1:paintown] Screen size: 1024 x 768
[1:paintown] Screen size: 1280 x 1024
[1:paintown] Screen size: 1600 x 1200
[1:menu] Trying version: 3301
[1:menu] Trying version: 3301
[2:paintown] Current File: mugen.cfg
[2:paintown] Checking for file in data/mugen/datamugen.cfg
[2:paintown] Couldn't find file: mugen.cfg
[2:paintown] Correcting file: mugen.cfg, in directory: data/mugen/data.
Got 14 files.
[1:paintown] Parsed mugen file data/mugen/data/mugen.cfg in 192.749 milliseconds
[0:paintown] Loaded data/music/aqua.s3m type .s3m(1)
[1:paintown] Forced a shutdown. Cya!
[0:paintown] Bye!
[1:paintown] Waiting for music thread to die
[1:network] Closing all sockets
The Following User Says Thank You to Radicalz38 For This Useful Post: | ||
|
2011-11-12
, 18:39
|
Posts: 1,042 |
Thanked: 430 times |
Joined on May 2010
|
#7
|
|
2011-11-12
, 20:09
|
Posts: 215 |
Thanked: 348 times |
Joined on May 2011
|
#8
|
|
2011-11-13
, 01:05
|
Posts: 1,042 |
Thanked: 430 times |
Joined on May 2010
|
#9
|
cd /usr/lib
ln -s libpython2.6.so.1.0 libpython2.5.so.1.0
cd /path/where/extracted/paintown/data/mugen
cp data/mugen.cgf datamugen.cfg
./paintown --mugen
|
2011-11-13
, 12:27
|
Posts: 215 |
Thanked: 348 times |
Joined on May 2011
|
#10
|
Instructions over here (Works with joystick to get select things in menu, otherwise works with keyboard): http://talk.maemo.org/showpost.php?p...76&postcount=9
-----------------------------------
It's a fighting game engine that aims to be like MUGEN, for anyone who doesn't know what MUGEN is here is a video example http://youtube.com/watch?v=Q6xjtsqen5Q
here is a link to the source http://paintown.sourceforge.net/
here is a link of a port by our friendly Pandora neighbours http://repo.openpandora.org/?page=de...-13108&dp=true
Anyone interested?
Last edited by lonk; 2011-11-14 at 16:57.