The Following User Says Thank You to Radicalz38 For This Useful Post: | ||
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2011-11-15
, 16:55
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Posts: 215 |
Thanked: 348 times |
Joined on May 2011
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#22
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I'm curious as to why the game crashes the first time an option is selected but the second time it works. Can you provide any more information as to exactly under what circumstances that occurs?
~ $ cd /home/user/paintown/ ~/paintown $ ./paintown [0:paintown] Paintown by Jon Rafkind [0:paintown] Command line options [0:paintown] -w, fullscreen, nowindowed, no-windowed : Fullscreen mode [0:paintown] -d, --data, data, datapath, data-path, path <path> : Use data path of <path>. Default is data/ [0:paintown] -l, --debug, debug # : Enable debug statements. Higher numbers gives more debugging. Default is 0. Negative numbers are allowed. Example: -l 3 [0:paintown] -m, music, nomusic, no-music : Turn off music [0:paintown] mugen, --mugen : Go directly to the mugen menu [0:paintown] mugen:training <player 1 name>,<player 2 name>,<stage> : Start training game with the specified players and stage [0:paintown] mugen:watch <player 1 name>,<player 2 name>,<stage> : Start watch game with the specified players and stage [0:paintown] joystick, nojoystick, no-joystick : Disable joystick input [0:paintown] server, network-server : Go straight to the network server [0:paintown] [0:paintown] Debug level: 0 [0:paintown] -- BEGIN init -- Data path is data/ Paintown version 3.5.0 Build date Jan 22 2011 21:38:47 SDL Init: Ok Set graphics mode: Ok Initialize random number generator Initialize network -- END init -- [0:paintown] Init took 2.401 seconds [0:paintown] Loaded data/music/aqua.s3m type .s3m(1) [0:paintown] Warning: 'key_idle' is not a valid key name. Valid keys are key_jump, key_forward, key_back, key_grab, key_right, key_down, key_up, key_attack1, key_attack2, key_attack3 [0:paintown] Warning: 'key_idle' is not a valid key name. Valid keys are key_jump, key_forward, key_back, key_grab, key_right, key_down, key_up, key_attack1, key_attack2, key_attack3 [0:paintown] Warning: 'key_idle' is not a valid key name. Valid keys are key_jump, key_forward, key_back, key_grab, key_right, key_down, key_up, key_attack1, key_attack2, key_attack3 [0:paintown] Bye! ~/paintown $
Nokia-N900:/home/user/paintown# ./paintown [0:paintown] Paintown by Jon Rafkind [0:paintown] Command line options [0:paintown] -w, fullscreen, nowindowed, no-windowed : Fullscreen mode [0:paintown] -d, --data, data, datapath, data-path, path <path> : Use data path of <path>. Default is data/ [0:paintown] -l, --debug, debug # : Enable debug statements. Higher numbers gives more debugging. Default is 0. Negative numbers are allowed. Example: -l 3 [0:paintown] -m, music, nomusic, no-music : Turn off music [0:paintown] mugen, --mugen : Go directly to the mugen menu [0:paintown] mugen:training <player 1 name>,<player 2 name>,<stage> : Start training game with the specified players and stage [0:paintown] mugen:watch <player 1 name>,<player 2 name>,<stage> : Start watch game with the specified players and stage [0:paintown] joystick, nojoystick, no-joystick : Disable joystick input [0:paintown] server, network-server : Go straight to the network server [0:paintown] [0:paintown] Debug level: 0 [0:paintown] -- BEGIN init -- Data path is data/ Paintown version 3.5.0 Build date Jan 22 2011 21:38:47 SDL Init: Ok Set graphics mode: Failed! (1) [0:paintown] Could not initialize system
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2011-11-15
, 17:44
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Posts: 250 |
Thanked: 126 times |
Joined on Dec 2010
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#23
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2011-11-15
, 17:53
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Posts: 1,042 |
Thanked: 430 times |
Joined on May 2010
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#24
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The Following User Says Thank You to Radicalz38 For This Useful Post: | ||
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2011-11-16
, 17:19
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Posts: 8 |
Thanked: 5 times |
Joined on Nov 2011
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#25
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[2aintown] Current File: mugen.cfg
[2aintown] Checking for file in data/mugen/datamugen.cfg
[2aintown] Couldn't find file: mugen.cfg
[2aintown] Correcting file: mugen.cfg, in directory: data/mugen/data.
Got 14 files.
Also just like Radicalz mentioned, with us N900 users we can't select anything from the menu (paintown menu, it works in Mugen menu) unless we attach a usb gamepad/joystick (has anyone else aside from me tested with a usb gamepad?)
Ok for crashing, it only happened when I have the usb gamepad (an old Wingpad action by logitech, one button not working) attached on the N900, that hasn't happened today but this is what happens whenever I press "button 1" on it to select things (I pressed it three times here, then closed paintown)
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2011-11-16
, 23:53
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Posts: 1,042 |
Thanked: 430 times |
Joined on May 2010
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#27
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If mugen.cfg was in data/mugen/data then it would have found it there, thats what the last message is about. I just changed the code to actually say 'found mugen.cfg in data/mugen/data' so its more obvious.
Are you saying you can use the native N900 keyboard to select things in the Mugen menu but you cannot use the keyboard to select things in the paintown menu?
Doe the gamepad/joystick work in both menus?
Try using key 'A' to select stuff in the paintown menu.
Maybe button 1 is mapped to the quit button? How many buttons do you have?
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2011-11-17
, 22:10
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Posts: 8 |
Thanked: 5 times |
Joined on Nov 2011
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#28
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2011-11-17
, 23:31
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Posts: 1,042 |
Thanked: 430 times |
Joined on May 2010
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#29
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2011-11-18
, 00:44
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Posts: 8 |
Thanked: 5 times |
Joined on Nov 2011
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#30
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The Following User Says Thank You to jon5 For This Useful Post: | ||
Harmattan is still maemo with meego elements. As long as you got libvorbisfile the pandora port we are trying to run now should also work.