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2012-02-09
, 08:17
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Posts: 4 |
Thanked: 2 times |
Joined on Feb 2012
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#142
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2012-02-09
, 08:33
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Posts: 314 |
Thanked: 567 times |
Joined on Oct 2011
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#143
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I have an idea about on-screen keyboard for Amiga.
Most Amiga games don't use too many keys and on-screen pad already have 12 working buttons. So, IMHO, a setting for each Amiga title to manually map keyboard keys to on-screen pad buttons would be a clever walkaround.
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2012-02-11
, 13:38
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Posts: 42 |
Thanked: 14 times |
Joined on Jan 2012
@ Netherlands
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#144
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2012-02-11
, 16:59
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Posts: 314 |
Thanked: 567 times |
Joined on Oct 2011
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#145
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Perhaps already mentioned here, but I can't find nothing about it.
How does emumaster handle savegames over multiple discs of PSX?
I'm now playing Final Fantasy 8 which has 4 discs, but how can I load my savegame status when I need to load another disc.
And how do I load another disc, when the question is asked ingame?
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2012-02-11
, 22:08
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Posts: 56 |
Thanked: 107 times |
Joined on Jul 2011
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#146
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2012-02-13
, 06:59
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Posts: 4 |
Thanked: 2 times |
Joined on Feb 2012
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#147
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The Following User Says Thank You to Kdib For This Useful Post: | ||
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2012-02-13
, 13:39
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Posts: 192 |
Thanked: 108 times |
Joined on Dec 2011
@ Austin, Tx
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#148
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2012-02-13
, 14:45
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Posts: 314 |
Thanked: 567 times |
Joined on Oct 2011
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#149
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not really a bug or anything, more of a suggestion Elemental, but maybe make the diagonal controls on the dpad bigger, I often find it a pain to touch them
it always seems like if I want to hit up and right it will either go up or right.
otherwise thanks
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2012-02-13
, 23:24
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Posts: 192 |
Thanked: 108 times |
Joined on Dec 2011
@ Austin, Tx
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#150
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