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Posts: 1,680 | Thanked: 3,685 times | Joined on Jan 2011
#201
Just got it, geeze what a beater. Filled with photos of the previous owners kids (I hope) and porn. Digitiser is totally scratched to F. It is like looking through a frosted glass toilet window, however it is still useable.

Full re-flash, CSSU stable, KP49, SSH, rootsh. I am soldering down the USB port now, also it is a HW. Rev 2101.


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N900: One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die.
 

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santiago's Avatar
Posts: 518 | Thanked: 334 times | Joined on Mar 2010 @ italy
#202
DavyP, i just edited something in the Makejadsh, by the way feel free to edit as u want.. Now it creates the Right shortcut, but i missed something about unzip $JAR "specific file and parameters that i miss.." -destination $MIDLET_NAME.png, then i left it like this and i used "java" icon in my path then..

To invoke it, i moved it on /usr/bin/, ahh, one more thing, if i leave $PWD path, it searches for /home, then i inserted the complete path, assuming it like /home/phoneme/..


this is the script, everything works fine for me

Code:
#!/bin/sh

run-standalone.sh dbus-send --type=method_call --dest=org.freedesktop.Notifications /org/freedesktop/Notifications org.freedesktop.Notifications.SystemNoteInfoprint string:"Welcome to MakeJadSHortcutter!"
sleep 2
JAR=$1
if [ ! -f "${JAR}" ]; then
  run-standalone.sh dbus-send --type=method_call --dest=org.freedesktop.Notifications /org/freedesktop/Notifications org.freedesktop.Notifications.SystemNoteInfoprint string:"JAR file does not exist!" && sleep 3
  echo "Usage: makejadsh JAR file";
  exit 1
fi

JAD="${JAR%.*}.jad"
if [ -f "${JAD}" ]; then
  echo -n "${JAD} already exists, overwrite the file? (Y/N) "
  read tmpans
  answer=$(echo "$tmpans" | tr '[:upper:]' '[:lower:]')
  if [ "$answer" != "y" ] && [ "$answer" != "Y" ]; then
    echo "Not overwriting ${JAD} file!"
  else
    rm -f "${JAD}"
  fi
fi

if [ ! -f "${JAD}" ]; then
  unzip -aa -j -p ${JAR} "META-INF/MANIFEST.MF" | sed -e '/^[ \t]*$/d' > "${JAD}"
  echo "MIDlet-Jar-URL: ${JAR}" >> "${JAD}"
  echo "MIDlet-Info-URL: http://" >> "${JAD}"

  FILESIZE=$(stat "${JAR}")
  echo "MIDlet-Jar-Size: ${FILESIZE}" >> "${JAD}"

  echo "${JAD} file created!"
  MIDLET_ICON=`grep "MIDlet-Icon: " $JAD  | sed "s/\MIDlet-Icon://g" | sed 's/\///g'`
  # more here
  
fi

SH="${JAR%.*}.sh"
if [ -f "${SH}" ]; then
  echo -n "${SH} Already exists, overwrite the file? (Y/N) "
  read tmpans
  answer=$(echo "$tmpans" | tr '[:upper:]' '[:lower:]')
  if [ "$answer" != "y" ] && [ "$answer" != "Y" ]; then
    echo "Not overwriting ${SH} file!"
  else
    rm -f "${SH}"
  fi
fi

if [ ! -f "${SH}" ]; then
  MAINCLASS=`cat $JAD | grep 'MIDlet-1:' | cut -d ',' -f 3`
  READLINKJAR=`readlink -f $JAR`
  echo '#!/bin/sh' > $SH
  echo '' >> $SH
  echo '/home/user/phoneme/bin/cvm -Xmx12m -Dmicroedition.profiles=MIDP-2.1 -Dsun.midp.library.name=midp -Dsun.midp.home.path=/home/user/phoneme/midp/midp_linux_fb_gcc -Dcom.sun.midp.mainClass.name=com.sun.midp.main.CdcMIDletSuiteLoader sun.misc.MIDPLauncher -suitepath' $READLINKJAR '-jadpath' $JAD -1 $MAINCLASS >> $SH
  chmod a+x $SH
  echo "${SH} file created!"
  READLINK=`readlink -f $SH`
#  MIDLET_ICON=`grep "MIDlet-Icon: " $JAD  | sed /MIDlet-Icon:/s///`
  MIDLET_NAME=`grep "MIDlet-Name: " $JAD  | sed /MIDlet-Name:/s///`
  MIDLET_VERSION=`grep "MIDlet-Version: " $JAD  | sed /MIDlet-Version:/s///` 
  echo -e "[Desktop Entry]
Encoding=UTF-8
Version=$MIDLET_VERSION
Type=Application
Name=$MIDLET_NAME
Exec=.$READLINK
X-Osso-Type=application/x-executable
Terminal=true
Icon=java" | sudo tee /usr/share/applications/hildon/"$MIDLET_NAME".desktop
  sleep 6
  run-standalone.sh dbus-send --type=method_call --dest=org.freedesktop.Notifications /org/freedesktop/Notifications org.freedesktop.Notifications.SystemNoteInfoprint string:"Created! The $MIDLET_NAME shortcut is now on the Menu"
  echo "$MIDLET_NAME added as a .desktop shortcut"
  sleep 4 ; else
  run-standalone.sh dbus-send --type=method_call --dest=org.freedesktop.Notifications /org/freedesktop/Notifications org.freedesktop.Notifications.SystemNoteInfoprint string:"Unable to create $MIDLET_NAME.desktop file, check the ownership and try again!"
  sleep 2
  echo "Unable to add $MIDLET_NAME added as a .desktop shortcut, check the ownership!"
fi

exit 0
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Last edited by santiago; 2012-02-13 at 20:18.
 

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Posts: 306 | Thanked: 603 times | Joined on Jan 2012 @ Belgium
#203
Originally Posted by santiago View Post
DavyP, i just edited something in the Makejadsh, by the way feel free to edit as u want..
Nice, I was already exploring dbus and will definitely have a look
at the changes in your script and include it my next build.

The reason why I used the $PWD variable, is because I am not
sure where people unpack this application. In my case with the
emulator, it is in /home/developer/phoneme but on a real device
this would be in /home/user/phoneme. I probably should have
used some shell script tricks to figure out the location of the
midlet scripts, but maybe these problems can be more easily
solved if I would package the phoneME application in a deb file
rather than in a tgz file you have to unpack manually.

Cheers,
Davy
 

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santiago's Avatar
Posts: 518 | Thanked: 334 times | Joined on Mar 2010 @ italy
#204
Originally Posted by DavyP View Post
Nice, I was already exploring dbus and will definitely have a look
at the changes in your script and include it my next build.

The reason why I used the $PWD variable, is because I am not
sure where people unpack this application. In my case with the
emulator, it is in /home/developer/phoneme but on a real device
this would be in /home/user/phoneme. I probably should have
used some shell script tricks to figure out the location of the
midlet scripts, but maybe these problems can be more easily
solved if I would package the phoneME application in a deb file
rather than in a tgz file you have to unpack manually.

Cheers,
Davy
hey bro!
is there a way to select some buttons? i add screenshots some games works! i'm trying The Wolfman, i add a screenshot of what i cannot push as a button event. By the way, the correct path for the phoneme, like standard optifyed apps is

/opt/phoneme, i left /home/phoneme becouse your How-to say this, just to not complicate the things to the newbies that try to run it from a shel command

i think is better to symlink the CVM binary and the gcc library like follow

/usr/bin/cvm (full or symlinked to the opt)
/usr/lib/libcvm.so (full or symlinked to the opt)

i add a screenshot of what i cannot push..
edit: just the Enter Button is mapped in phoneme?
in this game i cannot use other keys just the Enter Button.. is it caused by the jsr implementation? by the way it's an amazing JVM!
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Last edited by santiago; 2012-02-13 at 22:44.
 

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Posts: 306 | Thanked: 603 times | Joined on Jan 2012 @ Belgium
#205
Originally Posted by santiago View Post
hey bro!
is there a way to select some buttons? i add screenshots some games works! i'm trying The Wolfman, i add a screenshot of what i cannot push as a button event. By the way, the correct path for the phoneme, like standard optifyed apps is

/opt/phoneme, i left /home/phoneme becouse your How-to say this, just to not complicate the things to the newbies that try to run it from a shel command

i think is better to symlink the CVM binary and the gcc library like follow

/usr/bin/cvm (full or symlinked to the opt)
/usr/lib/libcvm.so (full or symlinked to the opt)

i add a screenshot of what i cannot push..
edit: just the Enter Button is mapped in phoneme?
in this game i cannot use other keys just the Enter Button.. is it caused by the jsr implementation? by the way it's an amazing JVM!
About the buttons: the left and right soft buttons are mapped onto
Ctrl+Left and Ctrl+Right.

However, I think this game like many others suffers from not
having a keyboard layout like on a feature phone. At the moment,
I am not having a lot of spare time to add an alternative
keymapping, but it will be one of the features I will look into first.

Davy
 

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Posts: 518 | Thanked: 334 times | Joined on Mar 2010 @ italy
#206
Originally Posted by DavyP View Post
About the buttons: the left and right soft buttons are mapped onto
Ctrl+Left and Ctrl+Right.

However, I think this game like many others suffers from not
having a keyboard layout like on a feature phone. At the moment,
I am not having a lot of spare time to add an alternative
keymapping, but it will be one of the features I will look into first.

Davy
one thing more,

the midlet extract midi temporany files in the /tmp, will be nice and light to move the temp in /home/user/MyDocs/phoneme-cache/ becouse it has much more space and, with more maemo tools we can access directly to every temp single file on it (logs, midi, mp3, or more..)

thx for you big work,

Cristian
 

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Posts: 203 | Thanked: 538 times | Joined on Oct 2009 @ Colombia
#207
Originally Posted by santiago View Post
one thing more,

the midlet extract midi temporany files in the /tmp, will be nice and light to move the temp in /home/user/MyDocs/phoneme-cache/ becouse it has much more space and, with more maemo tools we can access directly to every temp single file on it (logs, midi, mp3, or more..)

thx for you big work,

Cristian
This recommendation also makes sense for n9, for unknown reasons the /tmp is just 4Mb on Harmattan.
 

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Posts: 440 | Thanked: 160 times | Joined on Aug 2010 @ Las Vegas, NV
#208
Originally Posted by DavyP View Post
1) not all jar files are midlets, so I would argue to only associate
jad files to this app
Davy
Maybe having option to tick jar file (not checked/ticked by default) would be better then.
 

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#209
Last build works great on N9, download in Opera Mini also works. Double tap to zoom not working.
 

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Posts: 518 | Thanked: 334 times | Joined on Mar 2010 @ italy
#210
Originally Posted by Joseph9560 View Post
Maybe having option to tick jar file (not checked/ticked by default) would be better then.
? why do u want to tick / untick them?
run the script for the midlet you want


i go to sleep when i'll be ok, i'll add a string to remove the jar, jar, .desktop file of a game/app you want to remove

zzz ZZZZ zzz ZZZz goodnight you all

Last edited by santiago; 2012-02-14 at 08:14.
 

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