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Posts: 81 | Thanked: 122 times | Joined on Feb 2011 @ Serbia
#21
Ok, I have uploaded new deb (same link). It should work now.
I forgot to clean "control" file when I was testing something to upload in extras-devel (sadly, I haven't managed to upload yet).

Last edited by draxcp6; 2012-09-14 at 16:41.
 

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#22
For Fremantle, crosswordsqml (version 0.0.2) is in extras-devel (as discussed with draxcp6).

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Here is build log: https://garage.maemo.org/builder/fre...ild.log.OK.txt
 

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#23
Got it working finally , thanks .It all looks great .loved it .
 

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#24
Originally Posted by AapoRantalainen View Post
For Fremantle, crosswordsqml (version 0.0.2) is in extras-devel (as discussed with draxcp6).

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Here is build log: https://garage.maemo.org/builder/fre...ild.log.OK.txt
Thank you so much

Originally Posted by imo View Post
Got it working finally , thanks .It all looks great .loved it .
I am glad that you like the game. Enjoy
 
Posts: 81 | Thanked: 122 times | Joined on Feb 2011 @ Serbia
#25
Note: I just check that in repository game is not optimized for N900 since I used some preprocessor macros in targets in QT (this obviously is not used in autobuilder/wizard/however_is_called).
It is recommended to download from given links.
I will fix it after competition.
 

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Posts: 306 | Thanked: 582 times | Joined on Mar 2012
#26
Downloaded and installed fine on N9.
Game runs fine too, tried single word and crosswords mode, but no sounds.
Did not test multiplayer game.
 

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Posts: 81 | Thanked: 122 times | Joined on Feb 2011 @ Serbia
#27
Originally Posted by ginggs View Post
Downloaded and installed fine on N9.
Game runs fine too, tried single word and crosswords mode, but no sounds.
Did not test multiplayer game.
Thanks, I really needed feedback on this device

It seems that QSound is not implemented on N900 and N9
I tried using phonon, but without success.
Will try to find some workaround...
 
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