The Following 3 Users Say Thank You to thopiekar For This Useful Post: | ||
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2013-03-23
, 15:16
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Posts: 1,974 |
Thanked: 1,834 times |
Joined on Mar 2013
@ india
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#2
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2013-03-23
, 15:53
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Posts: 959 |
Thanked: 3,427 times |
Joined on Apr 2012
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#3
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Community is involved in too many projects of same kind at a time why?? Why not focus on a single onethat would be more fesiable as the output will be great
The Following User Says Thank You to taixzo For This Useful Post: | ||
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2013-03-23
, 16:01
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Posts: 1,974 |
Thanked: 1,834 times |
Joined on Mar 2013
@ india
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#4
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2013-03-23
, 16:11
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Posts: 88 |
Thanked: 63 times |
Joined on Feb 2008
@ Solingen; Germany
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#5
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2013-03-23
, 16:42
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Posts: 959 |
Thanked: 3,427 times |
Joined on Apr 2012
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#6
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Well I already made packages for Ubuntu even armhf, but you can't compare Ubuntu with Maemo.
It would be great getting Kivy working here, but I'm lost with OpenGL on Maemo as you can see in the issue report at github.com.
Hope someone can help out getting it work
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2013-03-23
, 19:04
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Posts: 88 |
Thanked: 63 times |
Joined on Feb 2008
@ Solingen; Germany
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#7
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2013-03-25
, 09:55
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Posts: 88 |
Thanked: 63 times |
Joined on Feb 2008
@ Solingen; Germany
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#8
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2013-03-25
, 11:03
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Posts: 1,391 |
Thanked: 4,272 times |
Joined on Sep 2007
@ Vienna, Austria
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#9
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The last days I tried to find the reason why I wasn't working and I think I've got a clue. I wondered why libGL.so.1 was needed after compiling Kivy against GLESv2. Well, it wasn't Kivy which wanted to load libGL.so.1 (even the -dev package was not installed on scratchbox), it is one of it's dependencies (I think SDL or even pygame) which needed libGL.so.1 and not libGLESv2. Thus, when importing Kivy to my code, OpenGL and OpenGL ES were loaded at the same time.
The Following User Says Thank You to thp For This Useful Post: | ||
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2013-03-26
, 13:16
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Posts: 88 |
Thanked: 63 times |
Joined on Feb 2008
@ Solingen; Germany
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#10
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import pygame pygame.display.init() pygame.display.set_mode((0, 0), pygame.OPENGL)
Kivy-bundle/usr/bin/python <py-file>
I'm working for the Kivy project making Ubuntu packages and it wasn't working with my N900 for a while.
I tried to build Kivy against OpenGL ES (which worked) and OpenGL (MESA) which gave compilitation errors, because of out-dated GL.h headers.
See: https://github.com/kivy/kivy/issues/1029
Kivy is a great crossplatform framework and works well on my Android tablet, but for my future project I would need something which is more handy.
As you find in the issue report I wrote I would try it with Ubuntu on my Phone, but I read that Ubuntu on N900 is now dead, as some people started using ArchLinux now.
So, first of all, is someone interested helping me getting Kivy working on maemo5 or do you think dual-booting into another OS plus using Kivy there would make more sense?
Btw. the Kivy project hasn't invested any time so far making packages for ArchLinux..
Regards,
Thomas-Karl Pietrowski
- http://kivy.org/#home