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2013-07-21
, 12:30
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Posts: 479 |
Thanked: 1,284 times |
Joined on Jan 2012
@ Enschede, The Netherlands
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#12
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2013-07-21
, 12:52
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Posts: 735 |
Thanked: 1,054 times |
Joined on Jun 2010
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#13
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LOL I am not saying its bad going OpenES3.0 but thing is people does not give me any hints why its so damn important with this. STILL no one has answered what apps using OpenES3.0 API:s....
What new cool apps will we see cause of OpenES 3.0 etc...?
Also its funny that you give me link to someone who dislike Wayland and Qt5. Wayland is a mut if we wants latest and greatest 3D stuff escpecially cause of Android only drivers (means they have to use libhybris)
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2013-07-21
, 13:32
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Posts: 1,548 |
Thanked: 7,510 times |
Joined on Apr 2010
@ Czech Republic
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#14
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2013-07-21
, 17:47
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Posts: 735 |
Thanked: 1,054 times |
Joined on Jun 2010
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#15
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I guess a nice comparison of the new and changed features of OpenGL 3.0 vs 2.0 might break this stalemate.
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2013-07-21
, 18:35
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Posts: 3,328 |
Thanked: 4,476 times |
Joined on May 2011
@ Poland
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#16
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2013-07-22
, 15:56
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Posts: 1,067 |
Thanked: 2,383 times |
Joined on Jan 2012
@ Finland
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#17
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2013-07-23
, 08:45
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Posts: 735 |
Thanked: 1,054 times |
Joined on Jun 2010
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#18
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If you want to wait for months for some adaptation to stabilise or Android 4.3 to appear for specific SoC, then your not going to get the device this year. And I think that we all want to have the device this year, don't we?
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2013-07-23
, 09:28
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Posts: 3,328 |
Thanked: 4,476 times |
Joined on May 2011
@ Poland
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#19
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The Following User Says Thank You to marmistrz For This Useful Post: | ||
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2013-07-23
, 14:24
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Posts: 1,789 |
Thanked: 1,699 times |
Joined on Mar 2010
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#20
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Keep safe and healthy