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2013-10-28
, 22:39
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Posts: 1,104 |
Thanked: 5,652 times |
Joined on Feb 2010
@ Holland
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#122
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Do you know of such a cheap e-paper screen with resistive multi-touch digitizer ?
something on top of the e-paper to "materialize" the key and have the feel we need (a "push button" feel). This can be a transparent layer added on top of the epaper which has bumps at the places where the key will be displayed on the screen.
Then, a driver must be found that can handle multi-touch (at least for key combinations) and palm detection, and some level of code on the device to update the e-paper screen with the current layout (the image could change when symbol or shift keys are pressed, if the screen is fast enough which I am not sure), and to decode finger position on the touch screen as key presses.
The Following 2 Users Say Thank You to dirkvl For This Useful Post: | ||
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2013-10-29
, 00:20
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Posts: 172 |
Thanked: 170 times |
Joined on Jan 2010
@ Sweden
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#123
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The Following User Says Thank You to stefanmohl For This Useful Post: | ||
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2013-10-29
, 00:27
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Posts: 172 |
Thanked: 170 times |
Joined on Jan 2010
@ Sweden
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#124
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2013-10-29
, 00:34
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Posts: 339 |
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Joined on Oct 2013
@ France
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#125
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Ha.
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2013-10-29
, 00:40
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Posts: 339 |
Thanked: 1,623 times |
Joined on Oct 2013
@ France
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#126
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The driver could also permit apps to upload any picture they want to the e-ink surface, so that games and other input-intensive apps can present icons for various actions on the keys, rather than just letters.
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2013-10-29
, 10:59
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Posts: 172 |
Thanked: 170 times |
Joined on Jan 2010
@ Sweden
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#127
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The main difficulty is how to add a transparent layer on a touchscreen, without having false detection, keeping multitouch, and controlling the feeling of the key push...
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2013-10-29
, 11:08
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Posts: 65 |
Thanked: 56 times |
Joined on Oct 2013
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#128
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... There is still the slider mechanism to build, and more importantly there is a need for something on top of the e-paper to "materialize" the key and have the feel we need (a "push button" feel). This can be a transparent layer added on top of the epaper which has bumps at the places where the key will be displayed on the screen. ...
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2013-10-29
, 11:11
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Posts: 1,104 |
Thanked: 5,652 times |
Joined on Feb 2010
@ Holland
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#129
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Do it physically. If the physical keys don't touch the touchscreen at all until they are pressed, there is nothing to falsely detect. If the support for the physical keys is non-capacitive, there will never be anything for the touch-surface to detect until a key is actually pressed.
The feel of the key push is also completely an aspect of the physical shape and materials of the keyboard.
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2013-10-29
, 11:24
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Posts: 172 |
Thanked: 170 times |
Joined on Jan 2010
@ Sweden
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#130
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It's a good idea, as it makes it simpler to build the keyboard. No more question on how to make the contact on keys, and it allows changing the keymap easily an at any time.
There is still the slider mechanism to build, and more importantly there is a need for something on top of the e-paper to "materialize" the key and have the feel we need (a "push button" feel). This can be a transparent layer added on top of the epaper which has bumps at the places where the key will be displayed on the screen.
Then, to change from a 4 to 5 row layout, only this top layer would need to change. A gaming pad with analog pad could also use a third one.
Then, a driver must be found that can handle multi-touch (at least for key combinations) and palm detection, and some level of code on the device to update the e-paper screen with the current layout (the image could change when symbol or shift keys are pressed, if the screen is fast enough which I am not sure), and to decode finger position on the touch screen as key presses.
Do you know of such a cheap e-paper screen with resistive multi-touch digitizer ?