The Following 4 Users Say Thank You to ArnimS For This Useful Post: | ||
|
2008-02-08
, 00:31
|
|
Posts: 693 |
Thanked: 502 times |
Joined on Jul 2007
|
#2
|
The Following User Says Thank You to pipeline For This Useful Post: | ||
|
2008-02-08
, 04:29
|
|
Posts: 231 |
Thanked: 21 times |
Joined on May 2007
@ Singapore
|
#3
|
|
2008-02-08
, 14:12
|
|
Posts: 1,361 |
Thanked: 115 times |
Joined on Oct 2005
@ Toronto, Ontario, Canada
|
#4
|
The Following User Says Thank You to Hedgecore For This Useful Post: | ||
|
2008-02-12
, 20:35
|
|
Posts: 9 |
Thanked: 1 time |
Joined on Feb 2008
|
#5
|
|
2008-02-13
, 02:07
|
|
Posts: 241 |
Thanked: 74 times |
Joined on Jul 2007
|
#6
|
Send your request for a Nokia Internet Tablet version of The Elder Scrolls: Arena to their blog here:
http://bethblog.com/?p=93#comments
Bethesda could allow access to source to NDA developers, or release sources. They could allow free distribution as a promotional item. Selling as a commercial game might also be possible, but probably unprofitable.
Sorry, we don’t have any plans to release source code for any of our games at this time.
Left by gstaff on February 8th, 2008
|
2008-02-13
, 14:16
|
Posts: 2,152 |
Thanked: 1,490 times |
Joined on Jan 2006
@ Czech Republic
|
#7
|
I would Love to see Arena ported to the Nokia Internet Tablet as well ..... Seems like a not to complicated way to make some money on an existing title to me
|
2008-02-13
, 15:14
|
|
Posts: 241 |
Thanked: 74 times |
Joined on Jul 2007
|
#8
|
from the blog comments:
That assumption is incorrect. It would need a lot of time (=money). Most probably you would need complete rewrite of the game engine. Such DOS games are tied to MS-DOS environment and most probably has lot of code in x86 assembly for speed. Also in many similar cases the source code to such games is already lost so even if they wanted to waste^H^H^H^H^Hinvest lot of energy into it, they usually can't.
|
2008-02-13
, 16:08
|
Posts: 2,152 |
Thanked: 1,490 times |
Joined on Jan 2006
@ Czech Republic
|
#9
|
Well, sure your correct, of course. But if I posted that on the blog it would seem kinda silly wouldn't it...
|
2008-02-13
, 22:35
|
|
Posts: 241 |
Thanked: 74 times |
Joined on Jul 2007
|
#10
|
Oh, I see, you got me :-) Well, but since they know it too, posting that intentionally false statement is not any better IMO. But who cares anyway :-) It is typical wishful thinking reaction so it kinda belongs there after all ;-) You wrote it, they will ignore it, the balance of the world is restored.
http://bethblog.com/?p=93#comments
Bethesda could allow access to source to NDA developers, or release sources. They could allow free distribution as a promotional item. Selling as a commercial game might also be possible, but probably unprofitable.
If you're unaware of TES: Arena, this is the game that started Bethesda on the path to their blockbuster title 'Oblivion'. It was an extremely ambitious title for the early 1990s, and featured a lot of innovations such as item generation, procedural landscapes, quests and dialogs. It also delivers an RPG 'feel' that is pretty much unique in gaming history.
TES: Arena can be downloaded from their site, but it runs too slow in DosBOX on the tablets.
So why not show them that there are fans out there, and a platform that's begging for this classic to be revived! Heck, it's worth a shot isn't it?
Last edited by ArnimS; 2008-02-08 at 00:18. Reason: expansion