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2016-11-07
, 15:14
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Posts: 764 |
Thanked: 2,889 times |
Joined on Jun 2014
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#51
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2016-11-07
, 18:53
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Posts: 509 |
Thanked: 626 times |
Joined on Jul 2012
@ Mexico/Germany
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#52
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The Following User Says Thank You to chilango For This Useful Post: | ||
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2016-11-07
, 19:20
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Posts: 654 |
Thanked: 2,368 times |
Joined on Jul 2014
@ UK
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#53
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Is it possible to made the program and only a library responsable for the protocol? So if somewhat change. We, (someoneonly have to adapt the library?
The Following User Says Thank You to Feathers McGraw For This Useful Post: | ||
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2016-11-07
, 20:15
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Posts: 6 |
Thanked: 41 times |
Joined on Jul 2016
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#54
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So explain me how to do offline message without server?
Or maybe define offline messaging how you understand.
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2016-11-07
, 20:16
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Posts: 6 |
Thanked: 41 times |
Joined on Jul 2016
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#55
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2016-11-07
, 22:44
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Posts: 1,548 |
Thanked: 7,510 times |
Joined on Apr 2010
@ Czech Republic
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#57
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Yes and no. This can be improved but we don't yet plan to guarantee any longer than 5 minutes, even if it could be better than that.
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2016-11-08
, 02:32
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Posts: 671 |
Thanked: 1,630 times |
Joined on Aug 2010
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#58
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Ring dev here.
Ring send messages via the DHT. The DHT stores them for a certain amount of time, which depends on the current traffic. But in general we can send messages, go offline, and have it received even if the receipient joins the network 10 minutes after.
This is configurable and depends on a lot of factors, but should the network be generous enough to store every offline message you want it to store, you could send messages with hours of interval.
However, there is currently no guarantees. Only by being online you can ensure that your message goes trough.
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2016-11-21
, 20:27
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Posts: 6 |
Thanked: 41 times |
Joined on Jul 2016
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#59
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2016-11-21
, 22:51
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Posts: 100 |
Thanked: 307 times |
Joined on Jan 2015
@ Argentina
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#60
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Tags |
sip client, videocall |
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