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2008-04-06
, 00:17
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Posts: 1,107 |
Thanked: 720 times |
Joined on Mar 2007
@ Germany
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#2
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2008-04-06
, 12:14
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Posts: 241 |
Thanked: 74 times |
Joined on Jul 2007
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#3
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Hah, this is fun. Thanks!
I can't deal with the dpad-enter as firebutton though.
On n810, it would be best to have return and backspace be fire and superbomb (or some other key on the right)
On 770/N800 i think two onscreen buttons on the right would be best. To see a simple onscreen button with source code, download http://pupnik.de/aliens-1.0.2_Nokia.tgz
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2008-04-06
, 22:36
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Posts: 1,107 |
Thanked: 720 times |
Joined on Mar 2007
@ Germany
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#4
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2008-04-16
, 10:25
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Posts: 241 |
Thanked: 74 times |
Joined on Jul 2007
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#5
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I'm not quite clear on how it differs but it definitely don't work with the enter. Maybe you could try SDLK_RETURN || SDLK_KP_ENTER (the logical OR should work in an IF, otherwise make a seperate entry for a CASE)
I think the backspace is SDLK_BACKSPACE (or SDLK_DELETE)? I'll have to get back to you with definite answers.
The Following User Says Thank You to tobiasj For This Useful Post: | ||
Defendguin!
An os2008 (possibly OS2007 as well) port of the Williams Defender clone by Bill Kendrick of New Breed Software (http://www.newbreedsoftware.com/defendguin/)
It requires about 4Mb to install, but copies data to the /media/mmc2/share/defendguin folder and uses about 160k of internal storage when finished.
I changed the code to slow the game down a small bit, at full speed it was somewhat unplayable on the tablet (dpad being what it is..) and if your unhappy with the speed please let me know and I will speed it up and repackage (I happen to like it at the speed it is at)
I also added code to allow fullscreen to be toggled from inside the game, it was only selectable with a switch at load time or as a default at compile time.
As it is too large to attach here, please check it out at http://n8ftl.com/maemo.
Thanks,
-John