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2008-09-22
, 22:21
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Posts: 3,397 |
Thanked: 1,212 times |
Joined on Jul 2008
@ Netherlands
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#42
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For the record as far as power consumption goes the x86 Geode equipment is quite conservative; the big difference between it and the OMAP/ARMs is the sleep/low power modes which in this scenario I don't see as a big factor.
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2008-09-22
, 22:27
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Posts: 5,478 |
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Joined on Jan 2006
@ St. Petersburg, FL
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#43
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We all know that GA loves his OMAPs, and I'm in no way saying that the Beagle board and OMAP3 systems aren't awesome, but I just can't see them being ready for this sort of application right now, both from a development point of view and from a cost point of view.
For the record as far as power consumption goes the x86 Geode equipment is quite conservative; the big difference between it and the OMAP/ARMs is the sleep/low power modes which in this scenario I don't see as a big factor.
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2008-09-22
, 22:54
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Posts: 1,878 |
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Joined on Sep 2007
@ San Jose, CA
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#44
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x86 is a commodity. It's not interesting—"Oh, boy, another cheap x86 computer . . . haven't seen that before." Building an x86 something or other is old news. It's been done to death and nobody really cares anymore.
ARM on the other hand. In this in this sort of performance bracket? It's is new and exciting. It hasn't been done to death. It's fast, low power, and interesting.
Besides, since it's a pocketable server that seems to be being outlined here, it's gonna run off a battery and x86 is a major handicap for that sort of usage.
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2008-09-22
, 22:59
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Posts: 5,478 |
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Joined on Jan 2006
@ St. Petersburg, FL
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#45
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None of the above really makes a case for nor against anything at all. If what we want is a pocketable/backpackable server, who cares whether it's commodity vs geeky-chic? What matters is: does it get the job done in a small enough form factor?
Are there any pre-packaged solutions for the beagleboard? What are their power and battery requirements?
(if the idea is to build something from boards, why not just build peripherals for the BUGbase?)
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2008-09-22
, 23:05
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Posts: 1,878 |
Thanked: 646 times |
Joined on Sep 2007
@ San Jose, CA
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#46
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2008-09-22
, 23:24
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Posts: 3,397 |
Thanked: 1,212 times |
Joined on Jul 2008
@ Netherlands
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#47
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I can see the price being objectionable, but I don't care about the slower speed. How fast does a router and file server really need to be? (though, I guess if you're going to use it for a game server as well, that changes things; but that's not part of my needs for such a device)
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2008-09-22
, 23:34
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Posts: 11,700 |
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Joined on Jun 2006
@ North Texas, USA
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#48
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2008-09-23
, 00:02
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Posts: 3,397 |
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Joined on Jul 2008
@ Netherlands
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#49
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I'm not sure how or where that comment fits into what I was discussing...?
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2008-09-23
, 00:13
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Posts: 11,700 |
Thanked: 10,045 times |
Joined on Jun 2006
@ North Texas, USA
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#50
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Because some people who'd like to run a game server would want this functionality. You not, so you can ignore it. We all have different needs. E.g. some care for the architecture used for the project.
In that case the architecture doesn't matter much although I find OpenblockS resources:
Its more meant as router. 500 USD for such a DIY router is quite laughable though, at least IMO. Especially if you consider it only has 2 10/100 LAN ports.
I think you'll have most luck with a thin client or desktop although these don't have a LCD touch screen by default.
An example of a thin client now. CherryPal has this:
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