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2008-10-14
, 13:12
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Posts: 5,478 |
Thanked: 5,222 times |
Joined on Jan 2006
@ St. Petersburg, FL
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#22
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2008-10-14
, 15:47
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Posts: 3,841 |
Thanked: 1,079 times |
Joined on Nov 2006
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#23
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2008-10-14
, 19:13
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#24
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At that point you have to ask yourself whether you're better off spending time filling in those gaps with open source stuff or just bringing over your favorite maemo apps to another desktop.
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2008-10-14
, 19:31
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Posts: 5,478 |
Thanked: 5,222 times |
Joined on Jan 2006
@ St. Petersburg, FL
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#25
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The Following User Says Thank You to GeneralAntilles For This Useful Post: | ||
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2008-10-15
, 15:26
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Posts: 643 |
Thanked: 628 times |
Joined on Mar 2007
@ Seattle (or thereabouts)
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#26
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... or requesting relicensing of the stuff that is really interesting to you. The current licensing of the components developed by Nokia responds to the current reality and demand. If you challenge that reality and come up with solid demands we will consider all requests.
Also about the Nokia owned components, I'm not a lawyer but is just common sense that the company won't sue you for experimenting with Maemo components in other platforms. Personally I would see it as a proof of the interest component X is having out of the Nokia devices or the Maemo platform and a strong argument to consider the relicensing.
Again, we are interested seeing people experimenting with Maemo and its compatible devices. Licenses are there to avoid legal or business misuse, but within the terms of experimentation and fair play they shouldn't be an obstacle.
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2008-10-15
, 16:01
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Posts: 3,096 |
Thanked: 1,525 times |
Joined on Jan 2006
@ Michigan, USA
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#27
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From Nokia's point of view, they want to see an example of what is possible before they invest time and money in opening up code and development processes.
From my point of view (and I assume the view of other hackers/devs), I don't want to sink a lot of time into a project that might be doomed from the start. My three big concerns are:
- licensing issues
- not having a say in the direction development goes
- having no recourse if Nokia stops maintaining said closed source code.
The situation really breaks my heart in a way, but it seems like we're in a catch-22.
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2008-10-15
, 16:27
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Posts: 126 |
Thanked: 23 times |
Joined on Jan 2008
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#28
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Also about the Nokia owned components, I'm not a lawyer but is just common sense that the company won't sue you for experimenting with Maemo components in other platforms. Personally I would see it as a proof of the interest component X is having out of the Nokia devices or the Maemo platform and a strong argument to consider the relicensing.
Licenses are there to avoid legal or business misuse, but within the terms of experimentation and fair play they shouldn't be an obstacle.
Again, we are interested seeing people experimenting with Maemo and its compatible devices.
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2008-10-15
, 19:37
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#29
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The Following 7 Users Say Thank You to qgil For This Useful Post: | ||
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2008-10-16
, 13:10
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Posts: 126 |
Thanked: 23 times |
Joined on Jan 2008
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#30
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As for it being the fastest, I'd give it credit as the fastest commercially-backed one, maybe. But check out a lightweight webkit-based one like Midori or Tear (alpha warning!), and you might change your mind, especially if predicting forward to when Maemo-on-Pandora would happen.
World's first inductively-charged N900!