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Posts: 2 | Thanked: 0 times | Joined on Sep 2007
#21
I'm really excited to play this on my N800. The problem is that I'm getting the same symptom described earlier in this thread. When I run it from the command line, it says "cannot find compat.lua" ... "Your installation may be incomplete or invalid".

Any ideas what's going on?
 
pipeline's Avatar
Posts: 693 | Thanked: 502 times | Joined on Jul 2007
#22
it cant find the data... did you install mmc1 or mmc2 version?

Did you copy data files to mmc? data should go on that mmc in enigma directory directly off root of memory card
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#23
This one probably would even appeal to 'normal' people. I think it would be popular on maemo.org (when ready).
 
pipeline's Avatar
Posts: 693 | Thanked: 502 times | Joined on Jul 2007
#24
hah yes well aside from red pill mode issue :/ its ready enough

Upcoming 1.10 build will be awesome thanks to Enigma developers optimizing for us 400mhz types and MasterOfGizmos improvements and tilt mods.

Around April or May (to coincide with upstream 1.10 release) this will be ready and suitable for one-click masses to enjoy in all its new-and-improved glory Possibly earlier if you know where to look (cough gronmeyer)
 

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Posts: 2 | Thanked: 0 times | Joined on Sep 2007
#25
I expanded the data zip file into a directory called "enigma" ... unfortunately, I never looked in the directory. Lo and behold, the zip file created a subdirectory (also called "enigma"). I moved all the files up one directory and ... it works! Can't wait to play :-)
 
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Posts: 4,274 | Thanked: 5,358 times | Joined on Sep 2007 @ Looking at y'all and sighing
#26
Originally Posted by pipeline View Post
hah yes well aside from red pill mode issue :/ its ready enough

Upcoming 1.10 build will be awesome thanks to Enigma developers optimizing for us 400mhz types and MasterOfGizmos improvements and tilt mods.

Around April or May (to coincide with upstream 1.10 release) this will be ready and suitable for one-click masses to enjoy in all its new-and-improved glory Possibly earlier if you know where to look (cough gronmeyer)
I've already seen it :P "...exp.deb".

But I think I will wait until you properly release it. I don't really play enigma much. At the moment.
 
Posts: 345 | Thanked: 467 times | Joined on Nov 2007 @ Germany
#27
Hi,

i have uploaded a maemo version of the current svn version of enigma to maemo extras. Have fun with it :-)

MoG
 

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pipeline's Avatar
Posts: 693 | Thanked: 502 times | Joined on Jul 2007
#28
Thanks MoG I updated the first post, let me know if you want anything added.

This is still one of my favorite games (well its fun finding those occasional levels that draws you in)

I will update my ext2 appliance in the next few days with this latest binary and data. One advantage of that is that i can generate thumbnails in advance so its easier to explore vast amount of levels.
 
pipeline's Avatar
Posts: 693 | Thanked: 502 times | Joined on Jul 2007
#29
I made an ext2 appliance of Tills latest build.

If you have my isomount package installed, you can download this latest build in an autorunnable chroot appliance by extracting this 25meg tar.gz file to a directory such as '/media/mmc2/fsimgs/' and then creating a personal menu shortcut such as 'ext2run /media/mmc2/fsimgs/enigma-svn1477-75meg.ext2'

The above ext2 uses Till's build which depends on libosso and dbus, so if for some reason it doesnt run (due to missing /var/lib/dbus/machine-id file on main fs), you can use this alternate ext2 image which is my build which does not have dependency on dbus/libosso (not sure what advantages/disadvantages that has for this type of program)
 
Pushwall's Avatar
Posts: 373 | Thanked: 110 times | Joined on Jul 2007
#30
Hey thanks MoG and pipeline. Great game port and nice being able to run it on my memory card with isomount. Great stuff!
 

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