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2009-08-14
, 15:39
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Posts: 1,390 |
Thanked: 642 times |
Joined on Nov 2007
@ California USA
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#2
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Is an 'app store' needed? Should developers be allowed to sell their apps? Are developers more motivated to keep improving their apps if they can sell them? Paid apps equals better quality?
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2009-08-14
, 15:51
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Posts: 397 |
Thanked: 227 times |
Joined on May 2007
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#3
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The Following User Says Thank You to ColdFusion For This Useful Post: | ||
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2009-08-14
, 16:03
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Posts: 2,535 |
Thanked: 6,681 times |
Joined on Mar 2008
@ UK
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#4
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The Following 7 Users Say Thank You to Jaffa For This Useful Post: | ||
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2009-08-14
, 16:09
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Posts: 4,783 |
Thanked: 1,253 times |
Joined on Aug 2007
@ norway
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#5
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2009-08-14
, 16:33
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Posts: 2,669 |
Thanked: 2,555 times |
Joined on Apr 2007
@ Halifax, Nova Scotia, Canada
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#7
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2009-08-14
, 16:40
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Posts: 52 |
Thanked: 75 times |
Joined on Mar 2008
@ Washington, DC
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#8
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2009-08-14
, 16:42
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Posts: 4,384 |
Thanked: 5,524 times |
Joined on Jul 2007
@ ˙ǝɹǝɥʍou
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#9
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2009-08-14
, 16:47
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Posts: 2,535 |
Thanked: 6,681 times |
Joined on Mar 2008
@ UK
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#10
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I thought Maemo and its users pride themselves on having freedom? Having an app store means you must lock down at least part of the OS so that you couldn't just send over the files installed or the installation package.
trying to get iPhone developers on Maemo is the *wrong* choice. They're all about the cash and nothing but... and when they see there's no restrictions and very small installed base in comparison, they'll pass.
We need to get more of the open source community into developing for Maemo. We need to convince them that a Maemo device is what they want to have in their pocket for Linux on the go. We need to convince them that we have a solid development platform with plenty of like-minded developers willing to help.
If Maemo went the way of the iPhone... locked down, 99 cent fart apps, proprietary apps for accessing it... if even one file/folder on my Maemo device would be locked and inaccessable or have some sort of DRM
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Basically the question is, how can we encourage more (a.k.a. average) developers to develop on the Maemo platform, how can we kick start apps development, and how can we produce a snowball effect of apps?
An interesting blog post from Daring Fireball reveals what looks like Microsoft offering selected iPhone developers to port their apps to the new upcoming Zune. Good strategy?
I saw Peter tweet confirming a talk in the summit on developing widgets, a good option for some to create small, compact, nice looking and helpful widgets.
Quim re-tweeted about Qt's new extended partner program, that applies also to Maemo. A Qt talk is also scheduled at the summit.
There are also the "Harmattan Highlights - Developer Opportunities", "Developing apps with Nokia Web Runtime", "Biz apps on Maemo" talks, all happening on the first day of the summit.
I really don't want to put pressure on th Nokia folks talking on the first day but hey, this summit will be an important one. Maemo hasn't gotten this kind of attention (ever!), and with all the buzz that Maemo will be the next Symbian blah blah, a lot of eyes will be focused on the event. It will be a huge opportunity to show what Maemo is capable of. Sure, the summit has to make users want the new Maemo device, but I think most importantly, make developers want to develop for it.
So, what would make regular developers develop for Maemo? Is the Maemo development environment too complicated? Is there room for web-based apps? Is an 'app store' needed? Should developers be allowed to sell their apps? Are developers more motivated to keep improving their apps if they can sell them? Paid apps equals better quality?
Let's hear 'em.
Reggie Suplido