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2009-08-14
, 17:51
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#22
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The Following 4 Users Say Thank You to qgil For This Useful Post: | ||
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2009-08-14
, 18:04
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Posts: 52 |
Thanked: 75 times |
Joined on Mar 2008
@ Washington, DC
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#23
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Yes. Progamming has to be also fun in order to be appealing to younger could-become-developers. If you are 15, you are more likely to enjoy developing fart apps rather than "serious" apps.
After that it comes down to being easy and I think Qt is a good move to get Maemo development a bit easier. You can get started with it quite fast. Then again there's always python..
Maemo also needs a working and easy to use modern IDE. The SDK should be a breeze to install and so on.
I guess my main point is that in order to attract masses everything has to just work without too much hassle.
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2009-08-14
, 18:09
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Posts: 1,359 |
Thanked: 717 times |
Joined on May 2009
@ ...standing right behind you...
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#24
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Yes, that's absolutely true and that "only 15-20% / 2" is already enough to massively hurt developers on the app store to the point of them closing up shop - something I'm very personally worried about at this very moment.
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2009-08-14
, 18:18
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Posts: 1,070 |
Thanked: 1,604 times |
Joined on Sep 2008
@ Helsinki
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#25
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2009-08-14
, 18:19
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Posts: 2,142 |
Thanked: 2,054 times |
Joined on Dec 2006
@ Sicily
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#26
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From this point of view, a useful question is: what applications do you find interesting in other mobile platforms and you would like to see someone bringing to Maemo?
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2009-08-14
, 18:37
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Posts: 4,783 |
Thanked: 1,253 times |
Joined on Aug 2007
@ norway
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#27
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I feel dirty saying this, but until I can develop for Maemo in something besides Linux, I'm really not interested.
The Following 2 Users Say Thank You to tso For This Useful Post: | ||
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2009-08-14
, 18:38
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Posts: 4,384 |
Thanked: 5,524 times |
Joined on Jul 2007
@ ˙ǝɹǝɥʍou
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#28
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After my post, I got an email from the developer of an iPhone Twitter client. He was contacted by Microsoft a few months ago, with an offer to port his app to the Zune in exchange for "a bucket of money". He turned them down, but assumes, as I do, that Microsoft reached out to the developers of multiple popular iPhone apps.
My source is certain the offer was for the Zune, but because he turned it down early on, he doesn't know the details regarding the OS or SDK. If any other iPhone developers have gotten a similar pitch from Microsoft, I'd love to hear about it.
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2009-08-14
, 18:42
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Posts: 206 |
Thanked: 72 times |
Joined on Jun 2009
@ Switzerland
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#29
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The Following 3 Users Say Thank You to korbé For This Useful Post: | ||
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2009-08-14
, 18:50
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Posts: 2,535 |
Thanked: 6,681 times |
Joined on Mar 2008
@ UK
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#30
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How is there not a need for some sort of DRM or lockdown on the phone in your scenario? If you want to get the important developers (EA for example)
Working in games and iPhone development, I hear so many people telling me that 80-90% of people using their apps have pirated them and they've only made back $20k of the $300,000 they put into developing that game.
After that it comes down to being easy and I think Qt is a good move to get Maemo development a bit easier. You can get started with it quite fast. Then again there's always python..
Maemo also needs a working and easy to use modern IDE. The SDK should be a breeze to install and so on.
I guess my main point is that in order to attract masses everything has to just work without too much hassle.