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2009-08-15
, 19:56
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Posts: 733 |
Thanked: 991 times |
Joined on Dec 2008
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#62
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2009-08-15
, 21:30
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Posts: 1 |
Thanked: 3 times |
Joined on Aug 2009
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#63
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how can we encourage more (a.k.a. average) developers to develop on the Maemo platform, how can we kick start apps development, and how can we produce a snowball effect of apps?
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2009-08-16
, 06:49
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Posts: n/a |
Thanked: 0 times |
Joined on
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#64
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2009-08-16
, 14:28
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Posts: 1,635 |
Thanked: 1,816 times |
Joined on Apr 2008
@ Manchester, England
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#65
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2009-08-16
, 14:55
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#66
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Given the responses in this thread, it's very safe to say that Maemo doesn't want, nor know how to entice iPhone developers.
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2009-08-16
, 15:10
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Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
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#67
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The ideal scenario is to offer easy tools for developing simple stuff in the surface, easier tools to develop applications in the native environment and also powerful tools to allow platform developers to come with those rare wonders.
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2009-08-16
, 15:22
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Posts: 1,635 |
Thanked: 1,816 times |
Joined on Apr 2008
@ Manchester, England
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#68
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Yep, that's what I was thinking too. Even a simpler cross-compiler toolchain without any kind of cpu transparency would be useful for most native applications -- save for ports of already existing GNU packages, mostly have no need of overly long "configure"s requiring complete sbox-like environment (and thus can work in a cross-compile env that can't run compiled binaries). Then a simpler buildpackage tool (written in standard portable C) could do the job of creating the .deb file; it just needs to tar the appropriate files.
(See the iPhone GNU toolchain for examples)
Of course the debugging/emulation issue is still there, and sbox should be still there in case the need for anything more complex arises.
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2009-08-16
, 15:48
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Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
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#69
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2009-08-16
, 15:49
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Posts: 2,142 |
Thanked: 2,054 times |
Joined on Dec 2006
@ Sicily
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#70
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Getting started with the Nokia Web Runtime tools is much easier than with the Maemo SDK.
Yes, I believe the bulk of those 20% are in infrastructure (servers) and kiosks-type environment.