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2009-10-20
, 14:22
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Posts: 2,669 |
Thanked: 2,555 times |
Joined on Apr 2007
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#12
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Not really.
Buttons 1 & 2 are the ones you use when holding the wiimote as a game pad. Buttons A and B are used when you hold the wiimote "normally", B is located under your index, like a gun trigger.
The A button is still easily accessible with the thumb that controls the directional pad, easily imaginable for "special functions".
One question though: Most games get around the number of buttons and their disposition by either simplifying the layout or adding additional features (pull controller up, shake, etc).
Is this not good enough for SNES games?
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2009-10-20
, 15:39
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Posts: 2,669 |
Thanked: 2,555 times |
Joined on Apr 2007
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#13
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2009-10-20
, 19:22
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Posts: 70 |
Thanked: 11 times |
Joined on Oct 2009
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#14
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2009-10-20
, 19:56
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Posts: 162 |
Thanked: 20 times |
Joined on Oct 2009
@ California
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#15
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2009-10-20
, 19:57
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Posts: 27 |
Thanked: 16 times |
Joined on Sep 2009
@ Bakersfield, CA
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#16
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2009-10-21
, 10:33
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Posts: 133 |
Thanked: 23 times |
Joined on Oct 2009
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#17
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2009-10-21
, 10:35
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Posts: 2,669 |
Thanked: 2,555 times |
Joined on Apr 2007
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#18
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Hmmm, I have an exernal bluetooth keyboard - are keys in Maemo emulators usually completely user-mappable? If so, I'm guessing a keyboard should be usable for playing as well, or not?
The Following User Says Thank You to zerojay For This Useful Post: | ||
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2009-10-21
, 12:20
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Posts: 716 |
Thanked: 303 times |
Joined on Sep 2009
@ Sheffield, UK
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#20
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Tags |
bluetooth, connect, controller, fremantle, game controller, maemo, maemo 5, playstation 3, ps3 |
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Buttons 1 & 2 are the ones you use when holding the wiimote as a game pad. Buttons A and B are used when you hold the wiimote "normally", B is located under your index, like a gun trigger.
The A button is still easily accessible with the thumb that controls the directional pad, easily imaginable for "special functions".
One question though: Most games get around the number of buttons and their disposition by either simplifying the layout or adding additional features (pull controller up, shake, etc).
Is this not good enough for SNES games?