kryptoniankid17
|
2009-10-28
, 21:59
|
|
Posts: 297 |
Thanked: 54 times |
Joined on Sep 2009
@ new jersey, usa
|
#21
|
|
2009-10-28
, 22:25
|
|
Posts: 1,671 |
Thanked: 11,478 times |
Joined on Jun 2008
@ Warsaw, Poland
|
#22
|
so what happens when other companies get involved. will there be a represenitive from say sony. how will this be handled?
The Following 5 Users Say Thank You to Stskeeps For This Useful Post: | ||
|
2009-10-29
, 07:01
|
|
Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
|
#24
|
The Following 4 Users Say Thank You to qgil For This Useful Post: | ||
|
2009-10-29
, 13:09
|
|
Posts: 170 |
Thanked: 261 times |
Joined on Feb 2009
@ Gothenburg, Sweden
|
#25
|
|
2009-10-31
, 15:09
|
Posts: 1,513 |
Thanked: 2,248 times |
Joined on Mar 2006
@ US
|
#26
|
Congratulations Stskeeps! I hope youn save me a lot of work or, even better, push forward openness related tasks that are now slow/stuck just because my own load of work.
Suggestions for next sprint:
- Maemo 5 openness data to update http://wiki.maemo.org/Task:Components_and_packages & http://wiki.maemo.org/Why_the_closed_packages
- Push one Fremantle component to be open source.
- Push one Diablo component to be open source.
|
2009-10-31
, 15:48
|
Posts: 329 |
Thanked: 142 times |
Joined on Oct 2009
|
#27
|
|
2009-11-01
, 00:11
|
|
Posts: 2,869 |
Thanked: 1,784 times |
Joined on Feb 2007
@ Po' Bo'. PA
|
#28
|
|
2009-11-01
, 00:33
|
|
Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
|
#29
|
Congratulations!
Out of sheer curiosity: how does one become e distmaster? Is it a standard job process or are you hand-picked?
The Following 3 Users Say Thank You to qgil For This Useful Post: | ||
|
2009-11-01
, 01:27
|
|
Posts: 1,648 |
Thanked: 2,122 times |
Joined on Mar 2007
@ UNKLE's Never Never Land
|
#30
|
Tags |
distmaster, maemo.org, mer, unreal |
|