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2009-12-22
, 02:29
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Posts: 8 |
Thanked: 16 times |
Joined on Dec 2009
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#2
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2009-12-23
, 00:03
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Posts: 8 |
Thanked: 16 times |
Joined on Dec 2009
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#4
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2010-06-18
, 20:06
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Posts: 276 |
Thanked: 224 times |
Joined on Dec 2009
@ Frankfurt, Germany
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#5
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We're currently looking at porting a Python app using OpenGL across to the N900 using real time OGL conversion. We've found http://www.unrealvoodoo.org/hiteck/projects/maemo/ with the code available from http://www.unrealvoodoo.org/git/ however we're having trouble getting even a basic NeHe demo up and running.
Has anyone else out there been in the same position of trying to port an OpenGL app across the the more limited ES version using realtime emulation?
Thanks