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2disbetter's Avatar
Posts: 365 | Thanked: 98 times | Joined on Nov 2009
#611
I'm happy to report Dosbox running stable on my N900. Sound is a bit choppy being pushed through as soundblaster. I've got it running Wizardry 7. Works like a champ, although the missing escape key makes me watch the entire intro every time I load it up.

One of these days I'll get around to remapping the keyboard.

At any rate there is certianly room for improvement performance wise, but I'm content as is.

Thanks for all the hard work!

For the record I'm a total dosbox fan. I grew up on dos.
 
Posts: 187 | Thanked: 345 times | Joined on Nov 2009
#612
I'm looking forward to some red alert 1. I wonder how stylus input will be going...
 
Posts: 37 | Thanked: 9 times | Joined on Dec 2009 @ Spain
#613
I just tried DOSBox, I installed the game AlQuadim Genie's Curse, with no sound it works, a little slow, but it works. However the N900 resets when I choose Gravis UltraSound (it's properly detected and enabled by the game sound configurator). Will try Sound Blaster mode later.

DOSBox is an emulator at it shouldn't be able to reset the phone, everything that happens inside it should keep inside it.
 
Addison's Avatar
Posts: 3,811 | Thanked: 1,151 times | Joined on Oct 2007 @ East Lansing, MI
#614
Originally Posted by ArnimS View Post
Playing with new dosbox builds atm- getting up to 2000 cycles with steady sound, with this bin and conf...

If you want to help compare speed to current dosbox build, cat the zips to a .tbz and uncompress. be sure to have a ssh session open so you can kill the process,

No luck getting SDL to talk straight to alsa yet.
2,000 for cycle speeds was the best you could get?

Don't get me wrong, I'll totally buy into that from you.

Qole promised awhile back that 3,000 would be possible. What happened?!

Well shoot, that's probably still not good enough to run music files for early 90s games then, is that correct?
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#615
What is ouir wishlist for a dosbox that doesnt suck?

here is mine
- screen as touchpad for relative mouse control: rocker button-+become left / right click
edit: harder than you would expect.. cursor keeps jumping.
- N900 accel as mouse or joystick with screen sensor fire button
- N800 and 900 hw scaling
- N900 pasuspender output for low cpu use in audio (400-700 cycle win)
- Suspend on loss of window focus
- Mapper convertor from nokia map to mapper.txt

How about your wishes, addison? Lets get goin.

edit javispedro im not sure my build is faster. sometimes things get weird. lots of cflag experimenting.
here is profile build http://pupnik.de/dosbox_pup26.tgz

Last edited by ArnimS; 2009-12-28 at 05:33.
 
javispedro's Avatar
Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#616
Originally Posted by ArnimS View Post
- Mapper convertor from nokia map to mapper.txt
The problem with this is that your average PC keyboard doesn't have ";" key. It has "," key, and "Shift"+"," producing ";", which is handled by the BIOS/keyb.

The DOSBox mapper acts at a scancode level. Thus it cannot map anything to ";" because there's no ";" scancode. At best, the mapper could allow you to create macros like "Press Shift -> Press , -> release , -> Release Shift" (which is something it doesn't allow currently).

Keyb/Nokia.sys/Rover.sys acts at BIOS level. Thus it gets to decide which string "Shift" + "," scancode produces.

The only problem with the keyb approach is that some games potentially may bypass it. But those games wouldn't work with international PC Keyboard layouts either.
 
Addison's Avatar
Posts: 3,811 | Thanked: 1,151 times | Joined on Oct 2007 @ East Lansing, MI
#617
- screen as touchpad for relative mouse control: rocker button-+become left / right click
I just might have a surprise for you.

I'll try and post this later tonight.

As far as I know, it's an awesome solution that hasn't been done before outside of qole's easy debian project.

Anyway, my wishlist?

Honestly it's not much.

I still get goofy just being able to play something like Nobunaga's Ambition 2 without the need of a computer.

I guess for me though, being able to run Legend Entertainment games with full, unbroken music and sound without the need to drop the cycle speeds down to 275.

Sure I can get something like Eric the Unready working great on my N800. It's just not the same without the excellent music to support the gameplay.

I think we're still a good 10 years away before we see a small handheld capable of 30,000 cycles.

So for me, I'm happy enough to keep it old, old school for now.
 
Posts: 135 | Thanked: 151 times | Joined on Dec 2009 @ Slovakia/Bratislava
#618
Originally Posted by shapeshifter View Post
I'm looking forward to some red alert 1. I wonder how stylus input will be going...
I have command & conquer: tiberian dawn on my n900, it's too slow. I tried to tweak dosbox.conf, but no luck squeezing more power from it, so I guess we will need to wait for better dosbox build.

And I would be very glad to see better mouse handling, when you get to edge of the screen(top/down or left/right), mouse cursor just looses calibration.

Last edited by forcer; 2009-12-28 at 11:51.
 
cddiede's Avatar
Posts: 1,034 | Thanked: 784 times | Joined on Dec 2007 @ Annapolis, MD
#619
Originally Posted by ArnimS View Post
Playing with new dosbox builds atm- getting up to 2000 cycles with steady sound, with this bin and conf...

No luck getting SDL to talk straight to alsa yet.

2000 cycles is great and all, but when can we expect a version of DOSbox that lets us type numbers?
 
javispedro's Avatar
Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#620
Originally Posted by cddiede View Post
2000 cycles is great and all, but when can we expect a version of DOSbox that lets us type numbers?
How many threads there are where I have explained this? Search for rover.sys .
 
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