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2009-12-27
, 08:12
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Posts: 4,708 |
Thanked: 4,649 times |
Joined on Oct 2007
@ Bulgaria
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#2
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#!/usr/bin/env python # First run tutorial.glade through gtk-builder-convert with this command: # gtk-builder-convert tutorial.glade tutorial.xml # Then save this file as tutorial.py and make it executable using this command: # chmod a+x tutorial.py # And execute it: # ./tutorial.py import pygtk pygtk.require("2.0") import gtk class TutorialApp(object): def __init__(self): builder = gtk.Builder() builder.add_from_file("tutorial.xml") builder.connect_signals({ "on_window_destroy" : gtk.main_quit }) self.window = builder.get_object("window") self.window.show() if __name__ == "__main__": app = TutorialApp() gtk.main()
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2009-12-29
, 13:05
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Posts: 308 |
Thanked: 62 times |
Joined on Jun 2009
@ Turkiye
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#3
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2009-12-29
, 17:43
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Posts: 4,708 |
Thanked: 4,649 times |
Joined on Oct 2007
@ Bulgaria
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#4
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2009-12-30
, 11:06
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Posts: 308 |
Thanked: 62 times |
Joined on Jun 2009
@ Turkiye
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#5
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the version of my glade is 3.6.6 and i started with gtkbuilder not libglade
then when i save it, it is automatically naming it as *.glade
should i rename it to xml manually by myself??
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2010-01-07
, 12:42
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Posts: 308 |
Thanked: 62 times |
Joined on Jun 2009
@ Turkiye
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#6
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i want to design some widgets with glade
but i dunno how to import them into this code:
Mplayer Full ShortCut List
http://www.keyxl.com/aaa2fa5/302/MPl...-shortcuts.htm
Mclightning.com
DegCal - Right Triangle Degree Calculator