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Posts: 946 | Thanked: 1,650 times | Joined on Oct 2009 @ Germany
#21
Originally Posted by Erminaz View Post
Too bad. What do you think about this Project: http://sandohq.com/index.php
Nice website, but no content. I have no idea what it is.
About: "We are still writing this section. Please be patient as our priority is with the Sando Coding, not the website."
 
Posts: 19 | Thanked: 129 times | Joined on Nov 2009
#22
Android execution environment on Maemo (or any Linux at all, for that matter) is hard - even if you get the Dalvik VM running you've still got a lot of libraries and frameworks that are pretty tightly bound to Android, all the way down to the bare metal (all the UI rendering stuff depends on the Android framebuffer, compositor, and EGL, which in turn depend on Android-only kernel features - not to mention all of the desktop monitoring features that are needed to open and manage windows etc. and are very tightly bound to monitoring and lowmem handling in the kernel).

As related in links earlier in the thread J2ME/J2SE is an interesting thought, and probably smarter to pursue - I think mixing Android and any other Linux is a lot more work than it's worth.
 

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#23
I have been been thinking about the same thing, i.e., that it would be neat to be able to run Android applications on Maemo. From what I can see this could be a major argument for many people to purchase Maemo devices in the future since they can get the best from both worlds, i.e., they have the openness and features of Maemo and can still run their favorite Android applications.

There is some progress on creating a standalone Dalvik WM, see http://code.google.com/p/dvk/. However, as some others mentioned before, the WM is only one part of the Android stack; in order to be able to run Android applications, it is also necessary to modify the WM such that it uses the Maemo libraries instead of the Android stuff.

Does anyone know if someone is working on this?
 

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#24
The Ubuntu dev who was developing Android Execution Environment seems to be active Twittering here http://twitter.com/chickencutlass :P

The last post on the blog about Android didn't seem very hopeful though but at least they actually had some Android apps running already...
 

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#25
My favorite Android app for Maemo if that ever possible is the Google Map Nav.
 

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#26
any updates on this??
 
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Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#27
Originally Posted by bri3d View Post
Android execution environment on Maemo (or any Linux at all, for that matter) is hard - even if you get the Dalvik VM running you've still got a lot of libraries and frameworks that are pretty tightly bound to Android, all the way down to the bare metal (all the UI rendering stuff depends on the Android framebuffer, compositor, and EGL, which in turn depend on Android-only kernel features - not to mention all of the desktop monitoring features that are needed to open and manage windows etc. and are very tightly bound to monitoring and lowmem handling in the kernel).
That is so evil, it's almost Keynsian.

What is their excuse for this?
__________________
find . -name \*.mp3 -exec mplayer -quiet -shuffle "{}" +
das ist your media player, and yuu vill like it
 

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#28
the way android is designed to be a mobile os most likely - maemo is not a whole lot better with its closed source parts
 

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#29
Originally Posted by dj_steve View Post
the way android is designed to be a mobile os most likely - maemo is not a whole lot better with its closed source parts
Not quite. Android was likely never intended to be open source originally, and was only opened after Google bought them. Easiest way to get around any licensing issues is to (properly) re-implement from the ground up.

Most closed mobile OSes being the insular things that they are, don't bother to implement any existing standards and will do all sorts of nasty, hacky things that the end user is never supposed to see. I suspect that Android's intended business model would have included a patched kernel ready to go, instead of Google finding themselves trying to integrate everything into the upstream kernel.

All of Maemo's closed components are in the upper-levels, and there's no reason they couldn't be replaced (and with luck, there won't be any closed components like them in the base distribution.) This is a licensing issue to be taken up with Nokia, Android's issue (as described in the post you quoted) is a technical fault as a result of (likely) closed-source design philosophies being suddenly made open.
 
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Posts: 968 | Thanked: 663 times | Joined on Jun 2010 @ Australia (Melbourne/vic) / Lebanon (Zgharta/north)
#30
ok...... so dj_steve keep up the good work, now i noticed what are the android apps you want on maemo5, well.. there is an app called espn3 online , wow!, you can watch the world cup live on it, and there is a couple of google apps, like google maps with voice sat nav, and google earth is cool, and what will be great to port on the n900 is the android games, wich is not hard at all, because these games are now going to run on symbian^3 like need for speed shift, sims 3, monopoly... these games can be easily ported to the n900 because i think they are written using qt on symbian^3, so come on guys, can't someone do something...
and today i saw my freinds 3gs running like android, apps that gives you the menu thingy on android where you swipe from left to right, and.... can that be ported on the n900 ??
but guys please try making these games running on the n900 ( nfs shift, sims 3, fifa 2010, pes 2010 ... )
 
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