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Posts: 96 | Thanked: 28 times | Joined on Dec 2009
#1
 

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#2
Its great news for N900,hope some great games will be developed for N900 soon
 
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Moderator | Posts: 3,718 | Thanked: 7,419 times | Joined on Dec 2009 @ Bize Her Yer Trabzon
#3
I've got one word for it: Awesome!!!!
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Posts: 549 | Thanked: 502 times | Joined on Feb 2008 @ Bowling Green Ohio (united states)
#4
looking forward to it
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Posts: 162 | Thanked: 23 times | Joined on Dec 2009
#5
someone knows how to get that game?
 
Posts: 133 | Thanked: 138 times | Joined on Nov 2007
#6
This forum post seems to indicate that some games using this engine will come to the Ovi store:

http://forum.sio2interactive.com/vie....php?f=3&t=234
 

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#7
"Performance is not as good as on the iPhone, I blame the driver" - Hmm. How about blaming the significantly higher screen resolution of the N900? ;-)
 

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#8
This is indeed great news! Looking forward to those games! :-)
 
Posts: 176 | Thanked: 262 times | Joined on Nov 2009 @ Texas, USA
#9
Originally Posted by hasselmm View Post
"Performance is not as good as on the iPhone, I blame the driver" - Hmm. How about blaming the significantly higher screen resolution of the N900? ;-)
The demo guy is an obvious Apple fanboy and not a developer of any calibre. Anyone with a lick of sense would know a 2x increase in resolution will effect performance.
 

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Posts: 101 | Thanked: 129 times | Joined on Oct 2009 @ Los Angeles, CA
#10
It is possible to reach 60 FPS if you write the engine carefully (i.e., not let your computation code congests OpenGL context pipeline).

Here is the article:
http://labs.trolltech.com/blogs/2010...nt-in-threads/
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