cgarvie
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2010-01-22
, 06:22
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Posts: 258 |
Thanked: 144 times |
Joined on Oct 2009
@ Edinburgh
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#41
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2010-01-22
, 08:26
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Posts: 258 |
Thanked: 144 times |
Joined on Oct 2009
@ Edinburgh
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#42
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The Following User Says Thank You to cgarvie For This Useful Post: | ||
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2010-01-22
, 08:29
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Posts: 68 |
Thanked: 621 times |
Joined on Oct 2009
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#43
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The Following 4 Users Say Thank You to Miika For This Useful Post: | ||
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2010-01-22
, 08:44
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Posts: 258 |
Thanked: 144 times |
Joined on Oct 2009
@ Edinburgh
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#44
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Just remember that by modifying the levels or poking around in other pack directories there is a high probability that you either end up corrupting your highscore or settings file or breaking installation of official level packs.
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2010-01-22
, 15:07
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Posts: 40 |
Thanked: 18 times |
Joined on Dec 2009
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#45
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Just remember that by modifying the levels or poking around in other pack directories there is a high probability that you either end up corrupting your highscore or settings file or breaking installation of official level packs.
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2010-01-23
, 12:19
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Posts: 258 |
Thanked: 144 times |
Joined on Oct 2009
@ Edinburgh
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#46
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2010-01-23
, 12:53
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Posts: 258 |
Thanked: 144 times |
Joined on Oct 2009
@ Edinburgh
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#47
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Yes, you will probably break the installation of the official level packs if you follow my directions for the pack2 thing.
Actually cg, what I did was copy Level1.lua, to _all_ the filenames in the gamelogic.lua. So my pack1/ contains all the levels that the game could possibly be looking for. I then took that directory and copied it to pack2 _and_ pack3. Since I didn't have the retail version and I didn't know how far to go.
All you'd have to do to fix this to buy the retail levels (If/when they're available again) is to delete your pack2 and pack3 directories (or move them somewhere else - This is of course me assuming that the levels in pack1 that are in themes 2 and 3 will not be loaded from pack1)
After looking at the gamelogic Chunkspy dump yesterday it doesn't appear that anything is missing from the demo except the level scripts for themes 2 and 3.
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2010-01-23
, 13:52
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Posts: 526 |
Thanked: 99 times |
Joined on Sep 2009
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#48
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2010-01-23
, 17:50
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Posts: 40 |
Thanked: 18 times |
Joined on Dec 2009
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#49
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The Following 5 Users Say Thank You to t7g For This Useful Post: | ||
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2010-01-23
, 20:01
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Posts: 1 |
Thanked: 0 times |
Joined on Jan 2010
@ Germany
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#50
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Also, if you're a perl programmer you could potentially help in crafting the level editor. If you've got the mojo to make perl-sdl work in Windows it would make the level editor more cross platform, at this point we're not 100% sure it'll run great on the n900 but we're certainly going to try to make it so.
Tags |
angry birds, level editor |
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