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2010-01-05
, 15:27
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Posts: 146 |
Thanked: 14 times |
Joined on Oct 2009
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#31
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2010-01-05
, 15:28
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Posts: 1,559 |
Thanked: 1,786 times |
Joined on Oct 2009
@ Boston
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#32
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And I don't count games with risks to brick your phone games. I'm talking about http://maemo.org/downloads/
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2010-01-05
, 15:32
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Posts: 146 |
Thanked: 14 times |
Joined on Oct 2009
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#33
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2010-01-05
, 15:33
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Posts: 341 |
Thanked: 64 times |
Joined on May 2009
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#34
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And I don't count games with risks to brick your phone games. I'm talking about http://maemo.org/downloads/
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2010-01-05
, 15:47
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Posts: 90 |
Thanked: 48 times |
Joined on Dec 2009
@ Montpellier, France
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#35
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only thing I'm pointing out is NOKIA isnt doing nearly enough ITSELF to get the N900 hyped. and thats my final comment.
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2010-02-08
, 08:57
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Posts: 36 |
Thanked: 21 times |
Joined on Dec 2009
@ England
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#36
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@ oscillik: "if you want games so bad, code some yourself" ... Well, we also wanted an N900 so bad, but we couldn't build it by ourselves, could we?
The Following User Says Thank You to oscillik For This Useful Post: | ||
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2010-02-08
, 09:13
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Posts: 151 |
Thanked: 77 times |
Joined on Dec 2009
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#37
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2010-02-08
, 09:17
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Posts: 1,217 |
Thanked: 446 times |
Joined on Oct 2009
@ Bedfordshire, UK
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#38
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only thing I'm pointing out is NOKIA isnt doing nearly enough ITSELF to get the N900 hyped. and thats my final comment.
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2010-02-08
, 09:18
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Posts: 1,217 |
Thanked: 446 times |
Joined on Oct 2009
@ Bedfordshire, UK
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#39
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2010-02-08
, 09:19
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Posts: 71 |
Thanked: 12 times |
Joined on Jan 2007
@ Dubai, UAE
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#40
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