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Posts: 146 | Thanked: 14 times | Joined on Oct 2009
#31
Originally Posted by zehjotkah View Post
where do you live? in the USA??
tipical engadget opinion.
Belgium, and its NOT an opinion, its a fact. 5 years ago, everyone had a nokia, now I'm surprised if someone still got one. (Youth, the one who buy phones every year)
 
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Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#32
Originally Posted by Tiptronic View Post
And I don't count games with risks to brick your phone games. I'm talking about http://maemo.org/downloads/
UQM is in Extras; it's on that page.

I'm sorry, but you're coming to a brand new phone/computer platform with an open source paradigm and acting like it's a well-established gaming console platform, and it is just wrong-headed. Early adopters of any platform are testers, whether it's admitted to them or not. Here, we fully admit it, and clearly mark what is and is not tested.

And because "testing" is not some thing that "just happens" as users break a newly released app, like it is on Android and iPhone, it requires users of Maemo to opt-in to testing for anything to happen, and gives those who chose not to the option to do so. So, execute your options by either waiting for others to take care of the problem for you, or become a tester or developer and help to resolve it yourself.

How many games did apple make for the iPhone? I ask that without knowing, but a suspicion that they didn't make many quality 3D games. And that's a closed platform which has been around for years from a company much better known for software than Nokia...

Prboom (Doom) and Gweled will be in Extras-Testing as soon as the promoter script finishes; go ahead and test them and help resolve this problem you have pointed out.
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Unofficial PR1.3/Meego 1.1 FAQ

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Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful
 
Posts: 146 | Thanked: 14 times | Joined on Oct 2009
#33
Originally Posted by Flandry View Post
go ahead and test them and help resolve this problem you have pointed out.
only thing I'm pointing out is NOKIA isnt doing nearly enough ITSELF to get the N900 hyped. and thats my final comment.
 
Posts: 341 | Thanked: 64 times | Joined on May 2009
#34
Originally Posted by Tiptronic View Post
And I don't count games with risks to brick your phone games. I'm talking about http://maemo.org/downloads/
i have some sympathy with the view expressed above.
 
Posts: 90 | Thanked: 48 times | Joined on Dec 2009 @ Montpellier, France
#35
Originally Posted by Tiptronic View Post
only thing I'm pointing out is NOKIA isnt doing nearly enough ITSELF to get the N900 hyped. and thats my final comment.
Maybe they just wait to have a decent firmware to show off
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Posts: 36 | Thanked: 21 times | Joined on Dec 2009 @ England
#36
Originally Posted by onutz View Post
@ oscillik: "if you want games so bad, code some yourself" ... Well, we also wanted an N900 so bad, but we couldn't build it by ourselves, could we?
you really are a reliant person aren't you?

does your mother still dress you and cook your meals?

the fact of the matter is - there are games out there if you look hard enough. i had my device for a few weeks before i found out by myself about the games i have installed.

and again - if you so desperately want games, either code them yourself, or contribute to the community in some other way by funding a developer to make a game for you.

code doesn't come quickly for free. most of the people providing applications for the N900 (and indeed any open source project) are people doing so in the little spare time they have outside of work, without pay, and with very little appreciation from people that are probably just like you

i am not a programmer, but i at least understand this much.
 

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Posts: 151 | Thanked: 77 times | Joined on Dec 2009
#37
If games took a week or less to bang out why does blizzard, who has billions of dollars take two extra years after the projected release date to put out every game they make?

I would personally drop my major and take a bunch of classes in software engineering and C++ to develop an entire library of action RPGs for the N900 if it were that easy.
 
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Posts: 1,217 | Thanked: 446 times | Joined on Oct 2009 @ Bedfordshire, UK
#38
Originally Posted by Tiptronic View Post
only thing I'm pointing out is NOKIA isnt doing nearly enough ITSELF to get the N900 hyped. and thats my final comment.
Nokia has enough problems coping with the demand for a unit that has had more interest than was expected as it is. The N900 is supposed to be for early adopters and developers with Mass Market planned for Maemo 6.

I would also love to see Nokia get behind the platform but there is no point in adding to logistics issues before the company is ready.
 
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Posts: 1,217 | Thanked: 446 times | Joined on Oct 2009 @ Bedfordshire, UK
#39
Originally Posted by Tiptronic View Post
Belgium, and its NOT an opinion, its a fact. 5 years ago, everyone had a nokia, now I'm surprised if someone still got one. (Youth, the one who buy phones every year)
The mrket figures simply don't support that statement though.
 
Posts: 71 | Thanked: 12 times | Joined on Jan 2007 @ Dubai, UAE
#40
It is quite clear that Maemo6 is where Nokia will put most effort, N900 is stop gap product. I am happy with N900 hoping new firmwares after March one also (hopefully having same QT as coming Maemo6 product).
 
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