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GeneralAntilles's Avatar
Posts: 5,478 | Thanked: 5,222 times | Joined on Jan 2006 @ St. Petersburg, FL
#411
Originally Posted by pycage View Post
The drivers are there. Just not ready for general use yet. Mer will have them once all issues are fixed.
Community developers are working on making the drivers behave with the N8x0's weird framebuffer setup. See the end of this thread for details.
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Texrat's Avatar
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#412
absence of evidence is not evidence of absence.
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#413
The thread "Hey! Who remembers OMAP2 graphics drivers were promised 'in 2 weeks' at the Summit?" with five posts has been merged into this thread.
 

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#414
Originally Posted by pycage View Post
The drivers are there. Just not ready for general use yet. Mer will have them once all issues are fixed.
Great news!
I will Waiting here for Forever!
 
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#415
Originally Posted by Texrat View Post
absence of evidence is not evidence of absence.
presence of the source code where any person who wants it can download it (not "community developers") is evidence (important part of the definition) of openness.
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Last edited by SD69; 2010-02-07 at 19:22.
 

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#416
Got the shrink-wrap today for quick testing it if works. Approved that the drivers worked in the manner we had reached before and gave feedback to TI guy. Minor changes to be made.

They'll hopefully end up on TI extranet very soon now (TM)

Delivery form seems to be a x86 binary which has the following contents (summary):

Linux and Windows Vertex Program Compiler
Windows PVRUniSco
L&W PVRTexToolGUI
L&W PVRTC
A training course (examples)
PVRShell(?)
Demos
OpenVG + SDK
debug version of GLES libraries (some of you might find this interesting)
PVR2D and of course, that it's GLES 1.1.

It comes with a console or X mode installer with a license.

For the people interested in licensing, I've attached the license terms for the libraries/demos/SDK (kernel driver is GPL)

Don't assume drivers that will work out of box and render happily to the screen - there's still work to be done on this as explained earlier in this thread, but this is the first step to make this possible. You will need to flash a new kernel (with extra DMA memory) and some other things as well.
Attached Files
File Type: txt license.txt (17.5 KB, 262 views)
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#417
Good news! Please make sure the "GL Kernel" also has rotation enabled, and all the other goodies that the community has been adding (faster SD card IO, etc)
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Stskeeps's Avatar
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#418
Originally Posted by qole View Post
Good news! Please make sure the "GL Kernel" also has rotation enabled, and all the other goodies that the community has been adding (faster SD card IO, etc)
The hope is to push the kernel + module out through community SSU.
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#419
Originally Posted by qole View Post
Good news! Please make sure the "GL Kernel" also has rotation enabled, and all the other goodies that the community has been adding (faster SD card IO, etc)
And not to forget the Japanese FM radio frequency band support.
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#420
Someone have a idea of the real speedup ( % ) of the 3d drivers ? It will change the performance in video ? i




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