The Following User Says Thank You to fanoush For This Useful Post: | ||
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2010-02-22
, 23:24
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Posts: 245 |
Thanked: 62 times |
Joined on Jan 2009
@ Bad Homburg, Deutschland
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#512
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It is temporary workaround until memory is allocated early in boot sequence.
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2010-02-22
, 23:41
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Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
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#513
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The Following 4 Users Say Thank You to javispedro For This Useful Post: | ||
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2010-02-23
, 00:08
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Posts: 2,152 |
Thanked: 1,490 times |
Joined on Jan 2006
@ Czech Republic
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#514
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I personally just create a libXau.so.0 symlink pointing to libXau.so.6.
Basically, things to be worked on:
- Most visible: it's rendering to the Xomap buffer, but not sending changes to omapfb.
- Also very visible: periodic freezes.
- The driver leaks like if there was no tomorrow. Just restart a GLES app a few times until everything crashes/hangs. I can load a single 800x480 texture; next one causes everything to freeze.
The Following 3 Users Say Thank You to fanoush For This Useful Post: | ||
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2010-02-23
, 08:41
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Posts: 2,152 |
Thanked: 1,490 times |
Joined on Jan 2006
@ Czech Republic
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#515
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The Following 8 Users Say Thank You to fanoush For This Useful Post: | ||
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2010-02-23
, 09:48
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Posts: 2,152 |
Thanked: 1,490 times |
Joined on Jan 2006
@ Czech Republic
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#516
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The Following 2 Users Say Thank You to fanoush For This Useful Post: | ||
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2010-02-23
, 10:02
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Posts: 1,671 |
Thanked: 11,478 times |
Joined on Jun 2008
@ Warsaw, Poland
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#517
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started
Heh, last time I created garage project it was epic failure. But we need some coordination and this thread is already long and messy.
Personally I know next to nothing about 3D/opengles. I also expect to be the slowest person of you all. I also expect there are a lot of bright people already involved. I have moderate and rusty knowledge of omapfb/rfbi/dispc/blizzard drivers but maybe you already know more than me so there is no point in explaining that? With a mailing list or some other non-volatile place (no irc) I could check what are the issues and see if I can help. Trying stuff others already tried is not ideal. Just trying to save my time as much as possible, shame on me :-P
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2010-02-23
, 10:56
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Posts: 207 |
Thanked: 31 times |
Joined on Apr 2008
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#518
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2010-02-23
, 11:27
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Posts: 245 |
Thanked: 62 times |
Joined on Jan 2009
@ Bad Homburg, Deutschland
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#519
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The Following User Says Thank You to nowave7 For This Useful Post: | ||
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2010-02-23
, 11:31
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Posts: 1,671 |
Thanked: 11,478 times |
Joined on Jun 2008
@ Warsaw, Poland
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#520
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A question for fanoush, stskeeps, and javispedro,. If there is no source code for the TI 3D driver, how are we to hack it any further? Does this mean that the current omapfb driver will change, and in what way? Excuse my ignorance.
The Following 2 Users Say Thank You to Stskeeps For This Useful Post: | ||
Newbies click here before posting. Thanks.
If you really need to PM me with troubleshooting question please consider posting it to the forum instead. It is OK to PM me a link to such post then. Thank you.
Last edited by fanoush; 2010-02-22 at 23:39.