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2010-04-21
, 22:54
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#282
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2010-04-21
, 23:03
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Posts: 378 |
Thanked: 206 times |
Joined on Dec 2009
@ Denmark
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#283
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I'm testing using Deuteros, and the mouse offset looks like a game "bug".
Game places top left of the mouse cursor at the real mouse position, then offsets clicks by the active point (center) position. Using real mouse you won't notice that, because you have no point of reference.
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2010-04-21
, 23:41
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#284
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2010-04-22
, 01:17
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Posts: 362 |
Thanked: 145 times |
Joined on Jan 2008
@ Sydney, Australia
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#285
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2010-04-22
, 01:21
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#286
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2010-04-22
, 01:40
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#287
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2010-04-22
, 02:01
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Posts: 54 |
Thanked: 8 times |
Joined on Nov 2005
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#288
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2010-04-22
, 02:02
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Posts: 716 |
Thanked: 303 times |
Joined on Sep 2009
@ Sheffield, UK
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#289
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2010-04-22
, 02:42
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Posts: 3,664 |
Thanked: 1,530 times |
Joined on Sep 2009
@ Hamilton, New Zealand
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#290
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Game places top left of the mouse cursor at the real mouse position, then offsets clicks by the active point (center) position. Using real mouse you won't notice that, because you have no point of reference.
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