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Posts: 255 | Thanked: 109 times | Joined on Dec 2009
#351
Originally Posted by scuddy View Post
Hi guys, I still dont seem to be able to get any games to work, I paid for Amiga Forever just to get the kickstart rom, so all above board there, all I seem to get when I run it is a grey screen and nothing happens, what am I doing wrong?
did you rename the kickstart.rom to its required name and place it in the required directory?
kick.rom in MyDocs if memory serves me correctly. its earlier in the thread anyhow.

and check the rom is correct size of 512k
 
Posts: 51 | Thanked: 23 times | Joined on Apr 2010 @ Zagreb, Croatia
#352
Originally Posted by smoku View Post
Neven created a very nice banner for UAE4All GUI.
Thanks Neven
Oh that's just a way to thank you for all the work you've done, so thank you!
 

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Posts: 146 | Thanked: 119 times | Joined on Jan 2010 @ Spain
#353
Originally Posted by scuddy View Post
Hi guys, I still dont seem to be able to get any games to work, I paid for Amiga Forever just to get the kickstart rom, so all above board there, all I seem to get when I run it is a grey screen and nothing happens, what am I doing wrong?
Baron is right, the size must be 512k... In this thread a post explains you how to fix your rom (I had the same problem)
 
smoku's Avatar
Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#354
From 1rc2-6 version the emulator complains if your KICK.ROM is too small.
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smoku @xiaoka.com (SMTP/XMPP) ...:.:....:... pebbled . Poky Fish : sixaxis . psx4m . uae4all
Jolla Phone post-mortem . . . . . . . . . . -> 1+1 VGN-UX390N
 
Posts: 274 | Thanked: 82 times | Joined on Dec 2009
#355
smoku: how do you load adfs into the other drives?

I want to play cannon fodder and it requires me to load disk 2, but I can't load it in DF1 onwards, and I don't know how to swap disks in DF0.
 
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Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#356
http://wiki.github.com/smokku/uae4all/getting-started
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smoku @xiaoka.com (SMTP/XMPP) ...:.:....:... pebbled . Poky Fish : sixaxis . psx4m . uae4all
Jolla Phone post-mortem . . . . . . . . . . -> 1+1 VGN-UX390N
 
Posts: 76 | Thanked: 5 times | Joined on Feb 2010
#357
Originally Posted by rpgAmazon View Post
Baron is right, the size must be 512k... In this thread a post explains you how to fix your rom (I had the same problem)
Ive renamed it kick.rom as required, it is 512kb in size but still no luck
 
smoku's Avatar
Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#358
uae4all 1rc2-11 just left the builder.
With fixed HAM and EHB modes.
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smoku @xiaoka.com (SMTP/XMPP) ...:.:....:... pebbled . Poky Fish : sixaxis . psx4m . uae4all
Jolla Phone post-mortem . . . . . . . . . . -> 1+1 VGN-UX390N
 

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Posts: 733 | Thanked: 249 times | Joined on Jan 2010 @ UK
#359
Originally Posted by smoku View Post
uae4all 1rc2-11 just left the builder.
With fixed HAM and EHB modes.
I knew i could smell something .

Cheers
 
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Posts: 378 | Thanked: 206 times | Joined on Dec 2009 @ Denmark
#360
Did a 5min fast test.

Seems like a scaling bug has occured now. The funny thing is its only on few screens, like introduction screens to games. in-game is fine on the ones i tested.

What i mean with scaling bug is, it scales the length of the screen to twice the original size, but the right half isent visible since it goes beyond where uae scales the game window to.

Most noticeable if you have amiga discs with cracker/trainers before game is loaded. 2 out of 3 showed incorrect scaling for me there.

Another thing is in the game flood, at one point you have to choose language, represented by flags.. these flags was flickering (only in color). But as soon as i choose flag, it was fine and no color flickering anymore in the rest of the game. (btw there was no color flickering in any earlier versions in the game flood)

Hope this help. Was hard to explain
 
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