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2010-06-14
, 22:11
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Posts: 9 |
Thanked: 1 time |
Joined on Jun 2010
@ Belgium
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#2
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2010-06-14
, 22:15
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Posts: 889 |
Thanked: 537 times |
Joined on Mar 2010
@ scotland
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#3
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2010-06-28
, 16:12
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Posts: 41 |
Thanked: 3 times |
Joined on Jan 2010
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#4
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2010-06-28
, 16:21
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Posts: 478 |
Thanked: 101 times |
Joined on Feb 2010
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#5
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I was quite curious to know how the game development scene in Maemo is actually, and whether I've missed anything - it seems to be based mainly around emulators and ports. Which are cool and all, but not original and ultimately pretty poor as gaming experiences go.
Pointers? Comments? Suggestions?