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2007-09-10
, 17:33
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Posts: 104 |
Thanked: 3 times |
Joined on Aug 2007
@ Oregon
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#41
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2007-09-10
, 18:39
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Posts: 415 |
Thanked: 44 times |
Joined on Apr 2007
@ Austin, Texas
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#42
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2007-09-10
, 20:14
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Posts: 51 |
Thanked: 3 times |
Joined on Aug 2007
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#43
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2007-09-10
, 23:43
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Posts: 2,669 |
Thanked: 2,555 times |
Joined on Apr 2007
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#44
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2007-09-11
, 00:40
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Posts: 104 |
Thanked: 3 times |
Joined on Aug 2007
@ Oregon
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#45
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2007-09-11
, 01:08
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Posts: 51 |
Thanked: 3 times |
Joined on Aug 2007
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#46
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2007-09-11
, 01:20
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Posts: 729 |
Thanked: 19 times |
Joined on Mar 2007
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#47
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Well maybe Mr. T hacked the game, and made a mowhawk class? And maybe Mr. T is pretty handy with computers? Had that occurred to you Mr. Condescending Director?
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2007-09-11
, 01:47
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Posts: 104 |
Thanked: 3 times |
Joined on Aug 2007
@ Oregon
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#48
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I'd say it's a great first step - if you think of what the first beta release of some programs look like - bare bones type of stuff - this definitely looks a few generations past that. I'm definitely encouraged by what I see and I hope the developers keep working on the program and ironing out all the little issues.
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2007-09-11
, 03:50
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Posts: 45 |
Thanked: 1 time |
Joined on Jul 2007
@ Chicago, IL, USA
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#49
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2007-09-11
, 04:05
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Posts: 2,669 |
Thanked: 2,555 times |
Joined on Apr 2007
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#50
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Oh, don't get me wrong. I agree completely that it's a good first step, but right now it's just a bit too unstable for me to rely on for daily use. Something else that's been pointed out already is kind of making me scratch my head as well - the fact that this is tagged as a 1.0 release. Nowhere on it's project page does it list it as "beta" or "testing" regarding it's development status (in fact, it doesn't even mention what status it's in). And secondly this is a relatively mature Nokia app developed by Nokia engineers that's already been fully implemented on the S60 platform. I guess I just feel like it was a bit premature to release this in it's semi-crippled state and I guess I don't think there was really any excuse for it. They can't possibly not know what's wrong with this thing and I just find it hard to believe that they would go ahead and throw it out there half-baked.
@ iball - I certainly agree that boosting codec support would help greatly. But I'm not so concerned with WMV as I am MPEG-4 part 14 since that's the native format you find a huge percentage of video podcasts encoded in these days. I don't know how significantly licensing these formats would raise the price of the NIT, but it would definitely be worth it to make it more attractive to a larger audience IMO.