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Posts: 312 | Thanked: 51 times | Joined on Mar 2010 @ dubai
#71
also iphone version has to buy each level pack. right?
 
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#72
Originally Posted by sepehrsfmech View Post
also iphone version has to buy each level pack. right?
No. One 99 cent purchase and I've not paid again since.
 
Posts: 312 | Thanked: 51 times | Joined on Mar 2010 @ dubai
#73
i saw this on itunes:
New Features in version 1.3.2:
- 15 brand spanking NEW LEVELS!
- NEW THEME!
- BETTER MENUS!
- HOURS OF PIG POPPING FUN!
 
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Posts: 577 | Thanked: 699 times | Joined on Feb 2010 @ Malta
#74
Originally Posted by gerbick View Post
No. One 99 cent purchase and I've not paid again since.
If that's true I will definitely not buy them. Not only are things over priced for the N900..but they really expect us to pay for the level packs when the iPhone provides an all in one package for 99c??

My only regret would be actually buying the first levelpack for 2 euros.
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Posts: 46 | Thanked: 10 times | Joined on Nov 2009
#75
you should stick some coal up your *** - you're so tight that within a week you'd have a diamond
 

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#76
Originally Posted by pantera1989 View Post
If that's true I will definitely not buy them. Not only are things over priced for the N900..but they really expect us to pay for the level packs when the iPhone provides an all in one package for 99c??

My only regret would be actually buying the first levelpack for 2 euros.
It's true.

But it's also been a top seller since it's introduction - usually 1 or 2 on the best sellers/most popular. In fact, I don't think I've seen it less than #2 in the Top 25 and Top Grossing apps in the iTunes App Store.
 
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Posts: 3,159 | Thanked: 2,023 times | Joined on Feb 2008 @ Finland
#77
Originally Posted by gerbick View Post
It's true.

But it's also been a top seller since it's introduction - usually 1 or 2 on the best sellers/most popular. In fact, I don't think I've seen it less than #2 in the Top 25 and Top Grossing apps in the iTunes App Store.
plain economics of scale.

0,99 x 2 000 000 >> 2+2+2(=6) x 100 000

e: and costs are probably about equal to both platforms
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Posts: 4,556 | Thanked: 1,624 times | Joined on Dec 2007
#78
Not to mention on the iPhone you have alot more competiton thus you rather do things to keep your app visible in the top X at a lower price with free content rather than letting it slide into obscurity.

Even if you don't want to pay at least Rovio was nice enough to allow us to make and distribute custom levels.
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Originally Posted by ysss View Post
They're maemo and MeeGo...

"Meamo!" sounds like what Zorro would say to catherine zeta jones... after she slaps him for looking at her dirtily...
 
Posts: 66 | Thanked: 8 times | Joined on Jan 2010
#79
Just logged into Ovi Store on my phone, went to download the update for Angry bird and it said that angry birds was installed. How do you update Ovi Store applications when they don't appear in App Manager? Sorry for the rubbish question, its been a long morning and my brain hasn't fully woken up yet.
 
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Posts: 577 | Thanked: 699 times | Joined on Feb 2010 @ Malta
#80
Originally Posted by andygt View Post
you should stick some coal up your *** - you're so tight that within a week you'd have a diamond
That would be nice. Producing diamonds seems like a good business and I could use some money.

This is not about 6 euros. This is about an app being 6 times the price of the exact app on a different platform. I knew about sales and competition, and it is perfectly reasonable for a price difference..but 6 times the normal price? That's a steal.

Wouldn't you be mad if a game costing 30 euros on xbox, costs you 180 euros for ps3? The ratio is the same..and this is why I won't buy it. Not unless they reduce price for Maemo or increase price for iiphone to make the ratio a bit more..reasonable.
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