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Posts: 50 | Thanked: 5 times | Joined on Apr 2010 @ Kiel, Germany
#781
don't blame it on the ROMs. it's definetly an "Emulator thing". i experienced another issue since i updated to the newest version: in many games, the visible objects flicker constantly. what did the developer changed here?
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My Devices: NOKIA N900 + HTC HD2
 
Posts: 30 | Thanked: 0 times | Joined on Feb 2010
#782
How do i get the Graphics Plugin saved? i have too change it all the time i start Mupen64Plus v1.5-Development
 
Posts: 3,664 | Thanked: 1,530 times | Joined on Sep 2009 @ Hamilton, New Zealand
#783
The new GUI app crashed my N900 yesterday. I had to take the battery out to reset. By the way, How come I never have luck in trying to get it to run at all? It used to work without sound with the commandline version. But somewhat this version give me black screen of "Unknown" window. Is there a missing graphic addon?
 
Posts: 102 | Thanked: 17 times | Joined on Mar 2010 @ Herne,Germany
#784
hmm
Destruction Derby 64
FIFA - Road to World Cup 98
and
Beetle Adventure Racing!
doesn't work for me

super mario 64
mario kart64
works fine
 
Posts: 79 | Thanked: 6 times | Joined on Nov 2009
#785
A new version of mupen64 to the pandore was released with a new gles2n64 plugin I think. http://code.google.com/p/gles2n64/updates/list
(but all I could find was the .pnd file)
 
Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#786
Originally Posted by DarthLuda View Post
don't blame it on the ROMs. it's definetly an "Emulator thing".
Nope, probably a "User Installed Wrong thing" as I have yet to experience any of the issues on the page.

i experienced another issue since i updated to the newest version: in many games, the visible objects flicker constantly. what did the developer changed here?
Are you using my latest custom config? If so, what games? and was it present before? (Are you sure of this)? Have you tried a reinstall as per first post? Have you tried a reboot? You can't expect to get help with so little detail.


Originally Posted by Ikari View Post
I don't know if I got a bad ROM or something, but I've also tried everything that was previously mentioned but I cannot get the game to work. How hard is it to make your own ROM? I still have the game cartridge from years ago sitting on my bookshelf collecting dust.
You'll need to purchase a linker of sorts.. which are virtually unavailable nowadays. Same questions as above need answering.

Originally Posted by Nemesis82 View Post
Tried deleting savegame and running it from term. It says segmentetion fault. At this point it's the rom file...
Did you run with command I gave to disable GUI? Answer questions above.

Originally Posted by pingu View Post
A new version of mupen64 to the pandore was released with a new gles2n64 plugin I think. http://code.google.com/p/gles2n64/updates/list
(but all I could find was the .pnd file)
Nope, no new version.. we are still running the latest SVN source (R22). There have been updates to Pandoras input plugin (Don't worry ours is better).
 

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Posts: 124 | Thanked: 6 times | Joined on Apr 2010
#787
I tries to run zelda: oot with --nogui option but i got the same problem. I'm using the standard config file installed with the devel version. Is there something different from your config file?
 
Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#788
Originally Posted by Nemesis82 View Post
I tries to run zelda: oot with --nogui option but i got the same problem. I'm using the standard config file installed with the devel version. Is there something different from your config file?
Well, for starters, unless you manually deleted your config files before updating.. you have outdated commands in there..... try following the guide in the first post of a thread before posting issues with the program it is directed at x.x
 
Posts: 60 | Thanked: 13 times | Joined on Jan 2010 @ Oregon
#789
Alright, so if I want to completely remove eveything and start from scratch, do I just need to do a

rm -R .mupen64plus

and then install it from Extras-devel? I want to start from scratch because I'm still having issues with the proximity sensor not working as the A button when using accelemymote, would I also have to remove accelemymote as well?

As for your previous questions, I was using your latest config files (the one that quits with the q button). It just effected OoT, but I've never tried it before since it was said to run slow. I've tried to reinstalled once. I've deleted the save files and tried runnking it from xterm, with the --nogui command, got to the same point and got the error. The phone was rebooted a few times, didn't change anything.
 
Posts: 145 | Thanked: 25 times | Joined on Jan 2010
#790
Ikari, yeah, that's what i did. removed, then installed from extras.
i was also having a problem with my accelemymote. everything just scrolls up or down even on the desktop menus. so i uninstalled accelemymote too.
 
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