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Flandry's Avatar
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#131
Originally Posted by Bazza View Post
Just tried street fighter 2 turbo (you will need street fighter 2 championship edition (world) as a parent rom aswell) and they both run at 72-85% on auto frame skip with a little drop in % when the screen gets busy or other words when i'm getting my butt kicked.

And again works well with six axis controller.
Did you have any trouble with lockups?

Originally Posted by emorace View Post
any games you generally recommend to play, that play well on the actual WIP ?

Tried my favorite "Tumble Pop", not a good result
Ghosts and Goblins works great and is a fun classic. Time Pilot, Rampage, Gauntlet are all playable. Mr. Do...

Never heard of Tumble Pop. Too slow?
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Unofficial PR1.3/Meego 1.1 FAQ

***
Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful
 
Posts: 47 | Thanked: 2 times | Joined on Jun 2010
#132
ah, im new to the emulation topic on n900,
so, after upgrading to power kernel, "Tumble Pop" runs great with 900MHz on this Version.

Some Animations are missing, have this something to do with some sort of frameskip, or isnt there any fs on mame emulation?

Nothing special on Tumble Pop, have some childhood memories related to it

But it was published by Data East, and its just a fine arcade game
 
Bazza's Avatar
Posts: 733 | Thanked: 249 times | Joined on Jan 2010 @ UK
#133
Originally Posted by Flandry View Post
Did you have any trouble with lockups?
Played a whole fight which was a three rounder (got beat as usual) and it didn't lock up.

How long into the rom running are you experiencing this lockup up?
 

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Flandry's Avatar
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#134
Originally Posted by emorace View Post
ah, im new to the emulation topic on n900,
so, after upgrading to power kernel, "Tumble Pop" runs great with 900MHz on this Version.

Some Animations are missing, have this something to do with some sort of frameskip, or isnt there any fs on mame emulation?

Nothing special on Tumble Pop, have some childhood memories related to it

But it was published by Data East, and its just a fine arcade game
Frameskip is set to automatic, so it's possible what you are noticing is missing frames. If you run it from the command line (/opt/mame/mame.sh tumblepo (or whatever the mame name for tumblepop is)), you will see afterwards what the actual speed was. There's also a way to access that information from the menu (one of the volume buttons will open menu).

Originally Posted by Bazza View Post
Played a whole fight which was a three rounder (got beat as usual) and it didn't lock up.

How long into the rom running are you experiencing this lockup up?
In SF2 i usually get it during the first fight but not always. I've been getting it in other games too but not as predictably (in GnG it hasn't ever happened). I'm still not sure that it's not a peculiarity with the setup on my N900 because i haven't had complaints, so that's why i ask.
__________________

Unofficial PR1.3/Meego 1.1 FAQ

***
Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful
 

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Bazza's Avatar
Posts: 733 | Thanked: 249 times | Joined on Jan 2010 @ UK
#135
I haven't had such problems with mame in general, apart from the odd bad rom.

The games i play mostly are dragon busters,hyper sports and commando etc for long periods with six axis and TV out and i have no issues with mame locking up. So it could be your phone setup.

Are you waiting for the next version of mame to be released before you release your latest build?
 

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Flandry's Avatar
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#136
Originally Posted by Bazza View Post
I haven't had such problems with mame in general, apart from the odd bad rom.

The games i play mostly are dragon busters,hyper sports and commando etc for long periods with six axis and TV out and i have no issues with mame locking up. So it could be your phone setup.

Are you waiting for the next version of mame to be released before you release your latest build?
I'm very glad to hear that. I may make a few necessary tweaks and promote it to testing then.

There was some major reorganization in 138u1(?) and it seemed best to wait to bump the version until a few releases have gone by to allow for things to settle down. I did spend a lot of time profiling a couple weeks ago, compiling with some different compiler switches, and trying to figure out how best to optimize without specific hacks. (Also inquired about the slowdown in rtype--i think it's just part of the ROM and maybe was that way in the actual arcade. Have you tried it e.g. on a PC?) blah blah long story short all the things i tried were detrimental to performance. Actually, the main SDL developer for MAME suggested that MAME4all would probably be a better option for this hardware. lol
__________________

Unofficial PR1.3/Meego 1.1 FAQ

***
Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful
 
Bazza's Avatar
Posts: 733 | Thanked: 249 times | Joined on Jan 2010 @ UK
#137
Yeah it would be better to wait unitil you can release a version which has some significant improvements and in the meantime you can concentrate on other projects.

R-type works fine on pc mame 0138 and also works fine on mame4all 2.5 on the gp2x wiz (although this version is based on mame 0.37b5).

How big a job would it be for you to port a command line mame4all from the WIZ or pandora versions so i/we can compare performance against the current N900 version, mainly on the sluggish roms which should run ok?

link to souce code for WIZ version hope this helps

http://www.talfi.net/gp32_franxis/
 
Posts: 47 | Thanked: 2 times | Joined on Jun 2010
#138
tried The Cliffhanger - Edward Randy some Minutes ago, runs absolutely playable! Nice to play such a game on my smartphone haha

thank you Flandry for all your efforts!
 
Posts: 230 | Thanked: 39 times | Joined on Jun 2010
#139
Does anyone know how can i view list of roms that i have in orders instead (random select)....I read the config file but seem couldnt find any specific regard about that.. Please help, I would appreciate. Thanks
 
Bazza's Avatar
Posts: 733 | Thanked: 249 times | Joined on Jan 2010 @ UK
#140
The only way - i think - is by searching your roms through the GUI with the alphabet

For example:-

pressing A will bring up most of your roms beginning with A and you can do the same with other letters of the alphabet.

OR

you can spell out the rom name and it will show up in the list:-

typing dragon

will bring up

dragon busters
dragon ninja
dragon spirit.......... etc etc

Hope this helps
 
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